Exploració per tema "Graphics Processing Units"
Ara es mostren els items 1-2 de 2
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Microarchitectural simulator for shader cores in a modern GPU simulation infrastructure
(Universitat Politècnica de Catalunya, 2019-07-05)
Projecte Final de Màster Oficial
Accés obertThe objective of this project is to redesign the shader cores in TEAPOT, a cycle-accurate simulator for mobile-GPU systems, validate it's functionality and accuracy and then explore the new microarchitecture by performing ... -
Task-based parallel breadth-first search in heterogeneous environments
(Universitat Politècnica de Catalunya / Georgia Institute of Technology, 2011-12-23)
Projecte/Treball Final de Carrera
Accés restringit per acord de confidencialitat