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  • Visibility rendering order: Improving energy efficiency on mobile GPUs through frame coherence 

    Lucas Casamayor, Enrique de; Marcuello Pascual, Pedro; Parcerisa Bundó, Joan Manuel; González Colás, Antonio María (2019-02-01)
    Article
    Open Access
    During real-time graphics rendering, objects are processed by the GPU in the order they are submitted by the CPU, and occluded surfaces are often processed even though they will end up not being part of the final image, ...