• Study and Development of Hierarchical Path Finding to Speed Up Crowd Simulation 

      Fuentes Paredes, Carlos (Universitat Politècnica de Catalunya, 2014-11-27)
      Projecte Final de Màster Oficial
      Accés obert
      We propose a new hierarchical path finding solution for large environments. We use a navigation mesh as abstract data structure to partition the 3D world. Then, we build a hierarchy of graphs that allow us to perform faster ...