Now showing items 21-38 of 38

    • Mobile visualization of architectural projects: Quality and emotional evaluation based on user experience 

      Fonseca Escudero, David; Redondo Domínguez, Ernesto; Navarro Delgado, Isidro; Pifarré, Marc; Villegas, Eva (2011-06)
      Article
      Restricted access - publisher's policy
      The visualization of architectural design has always been associated with physical models, exhibition panels and displays on computer screens, usually in a large format. However, technological developments in the past ...
    • Models abstractes de representació de llenguatges regulars 

      Hernandez Vilar, Robert (Universitat Politècnica de Catalunya, 2011-01-19)
      Master thesis (pre-Bologna period)
      Open Access
      Models abstractes de representació de llenguatges regulars. Especificació i disseny d'una aplicació per reproduir alguns models abstractes de representació de llenguatges regulars. Aquest projecte té dos grans objectius ...
    • Motivation assessment in engineering students using hybrid technologies for 3D visualization 

      Fonseca Escudero, David; Villagrasa, Sergi; Valls Dalmau, Francesc; Redondo Domínguez, Ernesto; Climent Ferrer, August; Vicent Safont, Lluís (2014)
      Conference report
      Restricted access - publisher's policy
      This paper describes the integration of hybrid interfaces in the workflow using three-dimensional models, and presents the results of a preliminary study based on the profile and the student motivation. The study is conducted ...
    • Optimización del proceso de reconstrucción tridimensional utilizando recursos de la GPU 

      Subirats Salvans, Miquel (Universitat Politècnica de Catalunya, 2011-06-27)
      Master thesis (pre-Bologna period)
      Restricted access - confidentiality agreement
    • Output-Sensitive Rendering of Detailed Animated Characters for Crowd Simulation 

      Beacco Porres, Alejandro (Universitat Politècnica de Catalunya, 2010-06)
      Master thesis
      Open Access
      High-quality, detailed animated characters are often represented as textured polygonal meshes. The problem with this technique is the high cost that involves rendering and animating each one of these characters. This problem ...
    • Programació i avaluació de la capa de transport per al sistema de visualització distribuïda SAGE 

      Vega d'Aurelio, Davide (Universitat Politècnica de Catalunya, 2008-01)
      Master thesis (pre-Bologna period)
      Restricted access - author's decision
      Covenantee:   Fundació i2cat
      La fundació i2CAT, dins del projecte de recerca V3 (Video, Videoconferència i Visualització en HD), treballa actualment en una solució de videoconferència en Alta Definició que utilitza el software SAGE (Scalable ...
    • Real time city visualization 

      Besora Vilardaga, Isaac (Universitat Politècnica de Catalunya, 2011-01)
      Master thesis
      Open Access
      The visualization of cities in real time has a lot of potential applications, from urban and emergency planning, to driving simulators and entertainment. The massive amount of data and the computational requirements needed ...
    • Real-time Realistic Rain Rendering 

      Creus López, Carles (Universitat Politècnica de Catalunya, 2010-06-23)
      Master thesis
      Open Access
      Artistic outdoor filming and rendering need to choose specific weather conditions in order to properly trigger the audience reaction; for instance, rain, one of the most common conditions, is usually employed to transmit ...
    • Reconstrucció automàtica de models de terreny a partir d'ortofotografies 

      Muñoz Pandiella, Imanol (Universitat Politècnica de Catalunya, 2011-07-05)
      Master thesis (pre-Bologna period)
      Open Access
      Català: El projecte final de carrera consisteix en el desenvolupament d'una aplicació de reconstrucció automàtica de models de terreny amb carreteres a partir d'ortofotografies. L'aplicació necessita com a entrada un model ...
    • Sistema de visualització de models PLS-PM 

      Serch Muni, Oriol (Universitat Politècnica de Catalunya, 2008-01-18)
      Master thesis (pre-Bologna period)
      Open Access
    • User behavioral segmentation based on math input 

      Qiu Lo, Henry (Universitat Politècnica de Catalunya, 2020-07-02)
      Master thesis
      Restricted access - confidentiality agreement
    • User's experience in the visualization of architectural images in different environments 

      Navarro Delgado, Isidro (International Institute on Informatics and Sistemics IIIS, 2010)
      Conference report
      Restricted access - publisher's policy
    • Using AI techniques to determine promoter location based on DNA structure calculations 

      Fenollosa, Carlos (Universitat Politècnica de Catalunya, 2008-09)
      Master thesis
      Open Access
      DNA sequencing projects have started the race to fully annotate complete genomes, including the human one. Despite that, little is known about genetic regulation, the mechanisms that control where and when the genes ...
    • Visualització de terrenys en temps real fent ús de la GPU 

      Fernández-Quejo García, Jan (Universitat Politècnica de Catalunya, 2006-11-13)
      Master thesis (pre-Bologna period)
      Open Access
      El proyecto consiste en el estudio e implementación del algoritmo Geometry Clipmaps para la navegación en tiempo real de terrenos de grandes dimensiones
    • Visualización Analógica para Animaciones Digitales de Arquitectura - La Técnica del Folioscopio 

      Etchegaray Heidrich, Felipe; Redondo Domínguez, Ernesto (Blucher Publishers, 2014)
      Conference report
      Open Access
      This paper proposes a method for the use the traditional animation technique, the flip book, to analog visualization of motions developed from digital media. Then, the study proposes a method of developing flip books from ...
    • Visualización de datos de un simulador OPC UA 

      Teterevkov, Daniil (Universitat Politècnica de Catalunya, 2017-06)
      Bachelor thesis
      Restricted access - confidentiality agreement
    • Visualización de procesos hidrodinámicos en GNU/LINUX 

      Escartín Vigo, José Antonio (Universitat Politècnica de Catalunya, 2007-07-05)
      Master thesis (pre-Bologna period)
      Open Access
    • Work-efficient parallel non-maximum suppression for embedded GPU architectures 

      Oro Garcia, David; Fernandez Tena, Carles; Martorell Bofill, Xavier; Hernando Pericás, Francisco Javier (Institute of Electrical and Electronics Engineers (IEEE), 2016)
      Conference report
      Restricted access - publisher's policy
      With the emergence of GPU computing, deep neural networks have become a widely used technique for advancing research in the field of image and speech processing. In the context of object and event detection, slidingwindow ...