Now showing items 21-36 of 36

  • Herramienta para la gestion de recursos del servicio PMR del Aeropuerto de Barcelona 

    Chi, Xiao Wei (Universitat Politècnica de Catalunya, 2018-10-31)
    Bachelor thesis
    Open Access
    This work is about to design a program for the management of resources of the assistance service to passengers with reduced mobility (PRM) in the airport of Barcelona-El Prat. The current problem that be found of the service ...
  • Implementación de un juego de geocaching en una herramienta para la gamificación 

    Garcia Valero, Rocio (Universitat Politècnica de Catalunya, 2019-09-10)
    Bachelor thesis
    Restricted access - author's decision
    El proyecto descrito en este documento forma parte de un conjunto de proyectos destinados a implementar una aplicación web y móvil, denominada Classpip, cuya finalidad es gamificar la docencia. Este conjunto de proyectos ...
  • Implementing graphql in existing REST api 

    Lama, Binod (Universitat Politècnica de Catalunya, 2019-10-30)
    Bachelor thesis
    Open Access
    Classpip is the application developed by the student and professor of EETAC . The concept of classpip is based the principle of gamification which uses the gaming principle to the non-gaming context. Classpip applies the ...
  • Infraestructura tipo system center configuration manager 

    Serra Ticó, Francesc (Universitat Politècnica de Catalunya, 2014-10-31)
    Bachelor thesis
    Open Access
    This report describes the work to organize a migration of System Center Configuration Manager 2007 R3 (SCCM 2007) infrastructure to newest version System Center Configuration Manager 2012 R2 (SCCM 12) The migration task ...
  • Integració de diferents mòduls i posada a punt d’una eina de gamificació 

    Garcia Moreno, Anna; Valverde Lahiguera, Joan (Universitat Politècnica de Catalunya, 2018-07-26)
    Bachelor thesis
    Open Access
    The realization of this project has been based on the expansion of an existing project dealing with the incorporation of gamification in educational environments. In order to implement these changes, technology developed ...
  • iQuality application 

    Garay Orozco, Pablo (Universitat Politècnica de Catalunya, 2017-06-08)
    Bachelor thesis
    Restricted access - author's decision
    Covenantee:  Habock Aviation
    At present, the use of information and communication has become an everyday thing. There are many types of applications, for instance, in an activity as simple as going to run, we can plan our route, go running while ...
  • Juego de avatares para una herramienta de gamificación 

    Clemente Escobar, Eva (Universitat Politècnica de Catalunya, 2019-09-10)
    Bachelor thesis
    Open Access
    The development of this project is based on the contribution of a module to a gamification application for education called Classpip, which is composed of several modules. All the projects that compose Classpip have been ...
  • Manual para el estudio y la operación de una nueva ruta en el Departamento de Ingeniería de Operaciones fuera del continente europeo 

    Lopez Sancha, Luisa (Universitat Politècnica de Catalunya, 2015-11-11)
    Bachelor thesis
    Restricted access - author's decision
    This document describes the edition of the Handbook for the Study and the Operation of a new route in Operations Engineering Department, created as the Final Degree Thesis for Vueling Airlines S.A. Likewise, the manual ...
  • Mejoras en una herramienta para la gamificación 

    Lillo Méndez, Albert; Peinado Alcaide, Pol; Sánchez Plaza, Sergio (Universitat Politècnica de Catalunya, 2019-09-06)
    Bachelor thesis
    Open Access
    The project described in this document has focused on the restructuring and improvement of ClassPip, which is an application for creating gamification scenarios in educational environments. ClassPip is the result of the ...
  • Millora de les funcionalitats d'una eina per a la gamificació 

    Nogues Farres, Sergi; Flores Navarro, César; Singh, Lovejinder (Universitat Politècnica de Catalunya, 2019-02-08)
    Bachelor thesis
    Open Access
    The development of this project has focused on the improvement and extension of an already existing one, based in the programming of a tool that allows to incorporate gamification in educational environments (the application ...
  • Millora d’una eina de gamificació 

    Martin Cruz, Alejandro (Universitat Politècnica de Catalunya, 2019-02-05)
    Bachelor thesis
    Open Access
    Gamification is the introduction of game mechanics in environments that are not considered playful, creating a motivation to do activities by setting goals and awarding prizes to achieve them. Classpip is a tool that applies ...
  • Protocolo de selección de software RPA 

    Castellanos Alonso, Raúl (Universitat Politècnica de Catalunya, 2019-09-12)
    Bachelor thesis
    Open Access
    This document contains the theoretical and practical study performed in order to design and define the Robotic Process Automation (RPA) Software Selection Protocol. This protocol allows, from an input given throughout a ...
  • Sistema de comunicacions M2M a través de 3G "obert" 

    Garreta Rojo, Jordi (Universitat Politècnica de Catalunya, 2010-07-15)
    Bachelor thesis
    Open Access
  • Sistema de planificación de recursos 

    Rodríguez García, Eduardo (Universitat Politècnica de Catalunya, 2010-12-15)
    Bachelor thesis
    Open Access
  • Una contribució al càlcul de valors i vectors propis i a l'anàlisi de l'escalabilitat 

    Royo Vallés, María Dolores (Universitat Politècnica de Catalunya, 1999-01-27)
    Doctoral thesis
    Open Access
    El càlcul de valors i vectors propis és un nucli computacional que forma part de diverses aplicacions de tipus científic i tècnic que requereixen una potència de càlcul molt gran. Aquestes aplicacions no poden resoldre's ...
  • Using drones for educational purposes 

    Jimenez Cavadas, Javier Alejandro (Universitat Politècnica de Catalunya, 2019-10-31)
    Master thesis
    Open Access
    The scope of this project is the Tello EDU drone, both individually and as a swarm. Its main use is for educational purposes. This project makes a study of how the state of art is. At the beginning, the visits to the ...