Now showing items 1-4 of 4

  • Ambient Occlusion on Mobile: an empirical comparison 

    Sunet Pérez, Marc (Universitat Politècnica de Catalunya, 2016-02-03)
    Master thesis
    Open Access
    In this thesis, we study the feasibility of screen space ambient occlusion on a range of mobile devices. We implement several of the most popular techniques and propose two rendering pipelines, a custom algorithm and an ...
  • A software framework for the development of projection-based augmented reality systems 

    Sunet Pérez, Marc; Comino Trinidad, Marc; Karatzas, Dìmosthenis; Chica Calaf, Antonio; Vázquez Alcocer, Pere Pau (2010)
    Conference lecture
    Open Access
    Despite the large amount of methods and applications of augmented reality, there is little homogenization on the software platforms that support them. An exception may be the low level control software that is provided by ...
  • Development of general-purpose projection-based augmented reality systems 

    Sunet Pérez, Marc; Comino Trinidad, Marc; Karatzas, Dimosthenis; Chica Calaf, Antonio; Vázquez Alcocer, Pere Pau (2016-12-20)
    Article
    Restricted access - publisher's policy
    Despite the large amount of methods and applications of augmented reality, there is little homogenizatio n on the software platforms that support them. An exception may be the low level control software that is provided ...
  • GPU Terrain Generation and Voxel Engines in Haskell 

    Sunet Pérez, Marc (Universitat Politècnica de Catalunya, 2013-06-25)
    Bachelor thesis
    Restricted access - confidentiality agreement