• A software framework for the development of projection-based augmented reality systems 

      Sunet Pérez, Marc; Comino Trinidad, Marc; Karatzas, Dìmosthenis; Chica Calaf, Antonio; Vázquez Alcocer, Pere Pau (2010)
      Comunicació de congrés
      Accés obert
      Despite the large amount of methods and applications of augmented reality, there is little homogenization on the software platforms that support them. An exception may be the low level control software that is provided by ...
    • Ambient Occlusion on Mobile: an empirical comparison 

      Sunet Pérez, Marc (Universitat Politècnica de Catalunya, 2016-02-03)
      Projecte Final de Màster Oficial
      Accés obert
      In this thesis, we study the feasibility of screen space ambient occlusion on a range of mobile devices. We implement several of the most popular techniques and propose two rendering pipelines, a custom algorithm and an ...
    • Development of general-purpose projection-based augmented reality systems 

      Sunet Pérez, Marc; Comino Trinidad, Marc; Karatzas, Dimosthenis; Chica Calaf, Antonio; Vázquez Alcocer, Pere Pau (2016-12-20)
      Article
      Accés restringit per política de l'editorial
      Despite the large amount of methods and applications of augmented reality, there is little homogenizatio n on the software platforms that support them. An exception may be the low level control software that is provided ...
    • GPU Terrain Generation and Voxel Engines in Haskell 

      Sunet Pérez, Marc (Universitat Politècnica de Catalunya, 2013-06-25)
      Treball Final de Grau
      Accés restringit per acord de confidencialitat