Browsing by Author "Moya Santos, Sergio"
Moya Santos, Sergio; Grau Carrion, Sergi; Tost Pardell, Daniela (2013)
Restricted access - publisher's policySerious games in 3D virtual environments are becoming a popular tool for professional training activities as well as for rehabilitation. Navigation in 3D is recognized as one of the activity which is more dificult to master ...
Moya Santos, Sergio; Grau Carrion, Sergi; Tost Pardell, Daniela (2014)
Open Access3D Virtual Environments (VE) are becoming popular as a tool for cognitive, functional and psychological assessment. Navigation in these environments is recognized as one of the most difficult activities in 3D Virtual ...
Moya Santos, Sergio (Universitat Politècnica de Catalunya, 2011-09-03)
Open AccessEnglish: In the last few decades a number of methods have been proposed for the acquisition of 3D models from real objects, including 3D scanning, 3D point- based photography and image-based modeling, among others. These ...
Andújar Gran, Carlos Antonio; Chica Calaf, Antonio; Vico Moya, Miguel Ángel; Moya Santos, Sergio; Brunet Crosa, Pere (2014-09-01)
Open AccessIn this paper, we present an inexpensive approach to create highly detailed reconstructions of the landscape surrounding a road. Our method is based on a space-efficient semi-procedural representation of the terrain and ...
Moya Santos, Sergio; Grau, Sergi; Tost Pardell, Daniela (2013)
External research report
Open AccessVirtual environments are used in very diverse applications: from leisure games to professional training and rehabilitation systems. In these applications, users interact with the elements of the environments through avatars ...
Moya Santos, Sergio; Grau Carrion, Sergi; Tost Pardell, Daniela (Springer, 2013-06)
Restricted access - publisher's policyIn recent years, the evolution of 3D graphics hardware and software has lead to a growing interest for serious games in three-dimensional virtual environments for learning, training, and rehabilitation. Many of these ...