Fun weight
Visualitza/Obre
Final report (5,663Mb) (Accés restringit)
Codi de l'aplicació (18,42Mb) (Accés restringit)
Codi Arduino (13,16Kb) (Accés restringit)
Vídeo del projecte (33,66Mb) (Accés restringit)
Article (587,6Kb) (Accés restringit)
Pòster (3,900Mb) (Accés restringit)
Estadístiques de LA Referencia / Recolecta
Inclou dades d'ús des de 2022
Cita com:
hdl:2117/89986
Realitzat a/ambHospital Sant Joan de Déu
Tipus de documentTreball Final de Grau
Data2016-06-16
Condicions d'accésAccés restringit per decisió de l'autor
Tots els drets reservats. Aquesta obra està protegida pels drets de propietat intel·lectual i
industrial corresponents. Sense perjudici de les exempcions legals existents, queda prohibida la seva
reproducció, distribució, comunicació pública o transformació sense l'autorització del titular dels drets
Abstract
The main objective of the Fun Weight project was to decrease the level of anxiety from children during preoperative treatment, while the gathering of measurements essential for further hospitalization takes place. This assignment has been conducted by an international and multidisciplinary team whose members were from fields of: Product Design, Electronics and Information Communication Technologies, Mechanical Engineering and Information Technology. The project was interesting and constructive due to tight cooperation with the Hospital de Sant Joan de Deu in Barcelona which was the main stakeholder of this project.
Methodology of the project consisted of in advance strictly defined steps, which were: researching, designing of the interactive game, designing/development of the application, prototyping of the application, prototyping of the interactive game and testing. However the development of the interactive game and the application have been performed simultaneously.
The outcome of this project has reached its end at the 17th of June and concluded following three elements: electronical prototype of the interactive game, three dimensional model of the game and the mobile application for retrieving measurements and communicating with the interactive game.
The stage of testing was divided into three independent sections: testing of the application usability, testing of the application functionality and evaluation of actual anxiety decreasing. As a result of application usability test, an average rate of ease of the interface has been obtained at the level of 2 what states for easy to use. Functionality tests have been performed with application of the Angel Sensor in function of the measuring device. In spite of problems encountered during the use of that sensor, basic functionalities of the application have been confirmed. Due to the shortage of the time, evaluation of decrease of anxiety level has not yet been conducted.
Descripció
Treball desenvolupat dins el marc del programa 'European Project Semester' i l'"International Design Project Semester".
MatèriesWearable technology, Anxiety in children -- Treatment, Human-machine systems, Ansietat -- Tractament, Interacció persona-ordinador
TitulacióGRAU EN ENGINYERIA MECÀNICA (Pla 2009)
Fitxers | Descripció | Mida | Format | Visualitza |
---|---|---|---|---|
Fun_Weight_report.pdf | Final report | 5,663Mb | Accés restringit | |
Fun_Weight_mobile_application_code.zip | Codi de l'aplicació | 18,42Mb | application/zip | Accés restringit |
Fun_Weight_arduino_code.ino | Codi Arduino | 13,16Kb | Desconegut | Accés restringit |
Fun_Weight_movie.mp4 | Vídeo del projecte | 33,66Mb | MPEG-4 | Accés restringit |
Fun_Weight_article.pdf | Article | 587,6Kb | Accés restringit | |
Fun_Weight_poster.jpg | Pòster | 3,900Mb | Imatge JPEG | Accés restringit |