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dc.contributor.authorAyala Vallespí, M. Dolors
dc.contributor.authorRodríguez, J.
dc.contributor.authorThomas, F.
dc.contributor.authorVergara, E.
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2016-04-25T13:06:17Z
dc.date.available2016-04-25T13:06:17Z
dc.date.issued2006-06
dc.identifier.citationAyala, D., Rodríguez, J., Thomas, F., Vergara, E. "Improved skeleton computation of extreme vertices encoded volume". 2006.
dc.identifier.urihttp://hdl.handle.net/2117/86143
dc.description.abstractMany skeletonisation algorithms for discrete volumes have been proposed. The one given here can be fully implemented in terms of regularized boolean differences, unions and intersections of volumes, without relying on large look-up tables. Despite its simplicity, it is able to compute connected subvoxel surface skeletons that allow volumes to be reconstructed with the desired predefined error. It is based on the application of directional erosions, while retaining those regions that introduce disconnections. This strategy is proved to be specially well-suited for processing extreme vertices encoded volumes, as the intensive use of Boolean operations of the method can be substantially speeded up using the extreme vertices model.
dc.format.extent13 p.
dc.language.isoeng
dc.relation.ispartofseriesLSI-06-26-R
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.otherVolume modeling
dc.subject.other3D skeletons
dc.subject.otherExtreme vertices encoding
dc.subject.otherBoolean operations
dc.titleImproved skeleton computation of extreme vertices encoded volume
dc.typeExternal research report
dc.rights.accessOpen Access
local.identifier.drac1876197
dc.description.versionPostprint (published version)
local.citation.authorAyala, D.; Rodríguez, J.; Thomas, F.; Vergara, E.


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