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Applying 3D graphics for computerized cognitive rehabilitation
dc.contributor.author | Alloni, Anna |
dc.contributor.author | Tost Pardell, Daniela |
dc.contributor.author | Panzarasa, Silvia |
dc.contributor.author | Zuchella, Chiara |
dc.contributor.author | Quaglini, Silvana |
dc.contributor.other | Universitat Politècnica de Catalunya. Departament de Ciències de la Computació |
dc.date.accessioned | 2016-04-05T16:52:33Z |
dc.date.issued | 2015-11-01 |
dc.identifier.citation | Alloni, A., Tost, D., Panzarasa, S., Zuchella, C., Quaglini, S. Applying 3D graphics for computerized cognitive rehabilitation. A: "ICTs for improving patients rehabilitation research techniques : Second International Workshop, REHAB 2014, Oldenburg, Germany, May 20-23, 2014 : revised selected papers". 2015, p. 115-128. |
dc.identifier.isbn | 978-3-662-48644-3 |
dc.identifier.uri | http://hdl.handle.net/2117/85239 |
dc.description.abstract | In recent years, cognitive rehabilitation is shifting from paper-based to computer-based practice. Computerization entails several advantages, amount which the availability of a great amount of stimuli to be used within a wide-range of easily customizable exercises and the possibility to monitor the evolution of patient's skills. 3d computer graphics and gaiming technology is a way to improve the visual appeal of exercises and avoid the boredomness often associated to intensive rehabilitation training plans. |
dc.format.extent | 14 p. |
dc.language.iso | eng |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
dc.subject | Àrees temàtiques de la UPC::Informàtica |
dc.subject | Àrees temàtiques de la UPC::Ciències de la salut |
dc.subject.lcsh | Computer games |
dc.subject.lcsh | Three-dimensional imaging |
dc.subject.lcsh | People with mental disabilities -- Rehabilitation |
dc.subject.other | Virtual Rehabilitation |
dc.subject.other | 3D virtual environments. |
dc.title | Applying 3D graphics for computerized cognitive rehabilitation |
dc.type | Part of book or chapter of book |
dc.subject.lemac | Jocs per ordinador |
dc.subject.lemac | Imatges tridimensionals |
dc.subject.lemac | Discapacitats mentals -- Rehabilitació |
dc.contributor.group | Universitat Politècnica de Catalunya. GIE - Grup d'Informàtica a l'Enginyeria |
dc.identifier.doi | 10.1007/978-3-662-48645-0 |
dc.identifier.dl | Springer-Verlag, Berlin Heidelberg, 2015 |
dc.relation.publisherversion | http://www.springer.com/us/book/9783662486443 |
dc.rights.access | Restricted access - publisher's policy |
local.identifier.drac | 17676184 |
dc.description.version | Postprint (published version) |
dc.date.lift | 10000-01-01 |
local.citation.author | Alloni, A.; Tost, D.; Panzarasa, S.; Zuchella, C.; Quaglini, S. |
local.citation.publicationName | ICTs for improving patients rehabilitation research techniques : Second International Workshop, REHAB 2014, Oldenburg, Germany, May 20-23, 2014 : revised selected papers |
local.citation.startingPage | 115 |
local.citation.endingPage | 128 |
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