Mostra el registre d'ítem simple

dc.contributor.authorRodríguez González, Omar
dc.contributor.authorFranquesa Niubó, Marta
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2016-03-10T10:13:16Z
dc.date.available2016-03-10T10:13:16Z
dc.date.issued2005-01
dc.identifier.citationRodríguez, O., Franquesa, M. "Hierarchical structuring of scenes with MKtrees". 2005.
dc.identifier.urihttp://hdl.handle.net/2117/84114
dc.description.abstractThe location of an object or parts of an object in huge environments is of fundamental importance in several research areas. The problem to locate an object or parts of an object in very complex systems (environments with large number of objects) has been studied by several authors, contributing with a large number of solutions based on different hierarchical representations of the scenes. In this research report, an implementation of a Multiresolution K dimensional tree (Multiresolution Kdtree, MKtree) and its results are presented. A MKtree represents a hierarchical subdivision of the scene objects, that guarantees a minimum space overlap between node regions in large environments. The implementation is related to ship design applications where the number and distribution of objects are considered complex. This will serve for later inclusion of methods to better approximate objects with tighter bounding volumes.
dc.format.extent21 p.
dc.language.isoeng
dc.relation.ispartofseriesLSI-05-4-R
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.otherMultiresolution Kdtree
dc.subject.otherMKtree
dc.subject.otherComplex systems
dc.titleHierarchical structuring of scenes with MKtrees
dc.typeExternal research report
dc.rights.accessOpen Access
local.identifier.drac1901704
dc.description.versionPostprint (published version)
local.citation.authorRodríguez, O.; Franquesa, M.


Fitxers d'aquest items

Thumbnail

Aquest ítem apareix a les col·leccions següents

Mostra el registre d'ítem simple