The main topic of this thesis project is the study of a channel selection strategy for LTE-U based on the game theory. The method consists on a repeated game where each small cell is a player with the purpose of finding the best channel where to set up the LTE-U carrier and it uses the ITEL-BA algorithm in order to make the system to converge to a Nash Equilibrium state. The aim is to evaluate the performance of the system in terms of achieved throughput and convergence time depending on the variation of some parameters, which are the exploration rate, the achieved throughput and the non-stationarity condition. The work environment consists of a software that simulate the scenario where several small cells apply this strategy.
The Project intends to analyse the performance of a game theory-based channel selection in LTE-U.