Reconstructing 3D models from their projection images has been an
interesting research topic in computer vision and geometric modeling.
In this paper, we review methods that generate octree models of
objects from their silhouettes in images. The complexity analysis of
the algorithms is developed and presented. It is concluded that
the performance of the algorithms depends mostly on the number
of starting images and the object shapes through their number of faces
CitationFranquesa, M., Brunet, P. "Methods for generating octree models of objects from their silhouettes". 1996.
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