Ara es mostren els items 1-12 de 212

    • Simulating real-life scenarios to better understand the spread of diseases under different contexts 

      Blanco Guerra, Rafael Andrés; Patow, Gustavo Ariel; Pelechano Gómez, Núria (Springer, 2024-02-01)
      Article
      Accés obert
      Current statistical models to simulate pandemics miss the most relevant information about the close atomic interactions between individuals which is the key aspect of virus spread. Thus, they lack a proper visualization ...
    • Automatic 3D avatar generation from a single RBG frontal image 

      Beacco Porres, Alejandro; Gallego Vila, Jaime; Slater, Mel (Institute of Electrical and Electronics Engineers (IEEE), 2022)
      Comunicació de congrés
      Accés obert
      We present a complete automatic system to obtain a realistic 3D avatar reconstruction of a person using only a frontal RGB image. Our proposed workflow first determines the pose, shape and semantic information from the ...
    • Organ donation training using VR: ODT-VR 

      Vallespí Monclús, Pau; Álvarez, Brian; Monclús Lahoya, Eva; Fairén González, Marta (European Association for Computer Graphics (Eurographics), 2023)
      Comunicació de congrés
      Accés obert
      Organ transplantation has become very important for treating organ diseases and new technologies have been developed to increase the donor pool. Virtual Reality (VR) has been proven to be a valuable tool for training in ...
    • PADELVIC: Multicamera videos and motion capture data in padel matches 

      Javadiha, Mohammadreza; Andújar Gran, Carlos Antonio; Calvanese, Michele; Lacasa Claver, Enrique; Moyes Ardiaca, Jordi; Pontón Martínez, José Luis; Susín Sánchez, Antonio; Wang, Jiabo (2024)
      Article
      Accés obert
      Recent advances in computer vision and deep learning techniques have opened new possibilities regarding the automatic labeling of sport videos. However, an essen-tial requirement for supervised techniques is the availability ...
    • An interaction metaphor for enhanced VR-based volume segmentation 

      Monclús Lahoya, Eva; Vázquez Alcocer, Pere Pau (European Association for Computer Graphics (Eurographics), 2023)
      Comunicació de congrés
      Accés obert
      The segmentation of medical models is a complex and time-intensive process required for both diagnosis and surgical preparation. Despite the advancements in deep learning, neural networks can only automatically segment a ...
    • The making of a newspaper interview in virtual reality: realistic avatars, philosophy, and sushi 

      Oliva Martínez, Ramon; Beacco Porres, Alejandro; Gallego Vila, Jaime; Gallego Abellan, Raul; Slater, Mel (2023-11)
      Article
      Accés obert
      VR United is a virtual reality application that we have developed to support multiple people simultaneously interacting in the same environment. Each person is represented with a virtual body that looks like themselves. ...
    • SparsePoser: Real-time full-body motion reconstruction from sparse data 

      Pontón Martínez, José Luis; Yun, Haoran; Aristidou, Andreas; Andújar Gran, Carlos Antonio; Pelechano Gómez, Núria (2023-10-31)
      Article
      Accés obert
      Accurate and reliable human motion reconstruction is crucial for creating natural interactions of full-body avatars in Virtual Reality (VR) and entertainment applications. As the Metaverse and social applications gain ...
    • Automated virtual reality cognitive therapy versus virtual reality mental relaxation therapy for the treatment of persistent persecutory delusions in patients with psychosis (THRIVE): a parallel-group, single-blind, randomised controlled trial in England with mediation analyses 

      Freeman, Daniel; Lister, Rachel; Waite, Felicity; Galal, Ushma; Yu, Ly Mee; Lambe, Sinéad; Beckley, Ariane; Bold, Emily; Jenner, Lucy; Diamond, Rowan; Kirkham, Miriam; Beacco Porres, Alejandro (Elsevier, 2023-09)
      Article
      Accés obert
      Background: Persecutory delusions are a major psychiatric problem that often do not respond sufficiently to standard pharmacological or psychological treatments. We developed a new brief automated virtual reality (VR) ...
    • Scalability evaluation of forecasting methods applied to bicycle sharing systems 

      Cortez Ordóñez, Alexandra Piedad; Vázquez Alcocer, Pere Pau; Sánchez Espigares, Josep Anton (Elsevier Ltd, 2023-10)
      Article
      Accés obert
      Public Bicycle Sharing Systems have spread in many cities for the last decade. The need of analysis tools to predict the behavior or estimate balancing needs has fostered a wide set of approaches that consider many variables. ...
    • GREIL-Crowds: crowd simulation with deep reinforcement learning and examples 

      Charalambous, Panayiotis; Pettré, Julien; Vassiliades, Vassilis; Chrysanthou, Yiorgos; Pelechano Gómez, Núria (2023-08)
      Article
      Accés obert
      Simulating crowds with realistic behaviors is a difficult but very important task for a variety of applications. Quantifying how a person balances between different conflicting criteria such as goal seeking, collision ...
    • Improving dimensionality reduction projections for data visualization 

      Rafieian, Bardia; Hermosilla Casajús, Pedro; Vázquez Alcocer, Pere Pau (Multidisciplinary Digital Publishing Institute, 2023-09-04)
      Article
      Accés obert
      In data science and visualization, dimensionality reduction techniques have been extensively employed for exploring large datasets. These techniques involve the transformation of high-dimensional data into reduced versions, ...
    • Two-step techniques for accurate selection of small elements in VR environments 

      Molina López, Elena; Vázquez Alcocer, Pere Pau (2023-07)
      Article
      Accés obert
      One of the key interactions in 3D environments is target acquisition, which can be challenging when targets are small or in cluttered scenes. Here, incorrect elements may be selected, leading to frustration and wasted time. ...