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We have set up a brain-computer interface (BCI) to be used as an input device to
a highly immersive virtual reality CAVE-like system. We have carried out two navigation
experiments: three subjects were required to rotate in a virtual bar room by
imagining left or right hand movement, and to walk along a single axis in a virtual
street by imagining foot or hand movement. In this paper we focus on the subjective
experience of navigating virtual reality “by thought,” and on the interrelations
between BCI and presence.
CitationFriedman, D. [et al.]. Navigating virtual reality by thought: What is it like?. "Presence - Teleoperators and virtual environments", Febrer 2007, vol. 16, núm. 1, p. 100-110.
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