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Human factors and ergonomics in engineering curricula
(2012-05-25)
Article.
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Article.
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An avatar acceptance study for home automation scenarios
(2012-07-11)
Article.
Accés restringit per política de l'editorial
Article.
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In this paper we present a graphical user interface (GUI) for home
automation which includes an avatar interface as a help-system. The work aims
at analysing the user-home automation system interaction to model the ...
Experience the world with archetypal symbols: a new form of esthetics.
(2013-03-01)
Article.
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Article.
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According to the theories of symbolic interactionism, phenomenology of perception and archetypes, we argue that symbols play the key role in translating the information from the physical world to the human experience, and ...
Unspoken emotions in movies: The basis of emotion-driven storytelling systems
(Springer, 2014-07-28)
Article.
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Article.
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Stories are the core of many types of entertainment.Although developers and designers strive to develop new forms of entertainment that deliver richer audiovisual
experiences to the audience, one of the key elements – a ...
A qualitative reasoning approach for measuring citizens’ satisfaction
(2004-10)
Article.
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Article.
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Bridging cognitive models and recommender systems
(2020-03-09)
Article.
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Article.
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Social reinforcement in artificial prelinguistic development : a study using intrinsically motivated exploration architectures
(2019-05-01)
Article.
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Article.
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This work introduces an intrinsically motivated sensorimotor exploration architecture which considers social reinforcement and motor constraint awareness. The main objective is to study the influence of social interactions ...
Gesture learning and execution in a humanoid robot via dynamic movement primitives
(2015-12-01)
Article.
Accés obert
Article.
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A system for learning and executing gestures in a humanoid robot has been developed and implemented in this work. Gestures are represented via the use of dynamical movement primitives on the robotic platform REEM. Since ...
Single-camera automatic landmarking for people recognition with an ensemble of regression trees
(2016)
Article.
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Article.
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Active Appearance Model (AAM) is a computer vision procedure for statistical matching of object shape and appearance between images. A main drawback in this technique comes from the construction of the ...
Characterizing major avalanche episodes in space and time in the twentieth and early twenty-first centuries in the Catalan Pyrenees
(2015-02-01)
Article.
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Article.
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With the aim of better understanding avalanche risk in the Catalan Pyrenees, the present work focuses on the analysis of major (or destructive) avalanches. For such purpose major avalanche cartography was made by an ...