Recent Submissions

  • Evaluating Group-Robot Interaction in Crowded Public Spaces: A Week-Long Exploratory Study in the Wild with a Humanoid Robot Guiding Visitors Through a Science Museum 

    Díaz Boladeras, Marta; Paillacho Chiluiza, Dennys Fabian; Angulo Bahón, Cecilio; Torres Carbonell, Oriol; González, Jonathan; Albo-Canals, Jordi (2015-05-18)
    Article
    Open Access
  • Characterizing major avalanche episodes in space and time in the twentieth and early twenty-first centuries in the Catalan Pyrenees 

    Oller, Pere; Muntan, Elena; Garcia Sellés, David; Furdada Bellavista, Glòria; Baeza Adell, Cristina; Angulo Bahón, Cecilio (2015-02-01)
    Article
    Open Access
    With the aim of better understanding avalanche risk in the Catalan Pyrenees, the present work focuses on the analysis of major (or destructive) avalanches. For such purpose major avalanche cartography was made by an ...
  • Real-time video stabilization without phantom movements for micro aerial vehicles 

    Aguilar Castillo, Wilbert Geovanny; Angulo Bahón, Cecilio (2014-09-22)
    Article
    Open Access
    In recent times, micro aerial vehicles (MAVs) are becoming popular for several applications as rescue, surveillance, mapping, etc. Undesired motion between consecutive frames is a problem in a video recorded by MAVs. There ...
  • Unspoken emotions in movies: The basis of emotion-driven storytelling systems 

    Chang, Huang-Ming; Ivonin, Leonid; Díaz Boladeras, Marta; Català Mallofré, Andreu; Chen, Wei; Rauterberg, Mattias (Springer, 2014-07-28)
    Article
    Restricted access - publisher's policy
    Stories are the core of many types of entertainment.Although developers and designers strive to develop new forms of entertainment that deliver richer audiovisual experiences to the audience, one of the key elements – a ...
  • Probability-based Dynamic Time Warping and Bag-of-Visual-and-Depth-Words for Human Gesture Recognition in RGB-D 

    Hernández-Vela, Antonio; Bautista, Miguel Angel; Perez Sala, Xavier; Ponce, Víctor; Escalera, Sergio; Xavier, Baró; Pujol, Oriol; Angulo Bahón, Cecilio (2014-12)
    Article
    Restricted access - publisher's policy
    We present a methodology to address the problem of human gesture segmentation and recognition in video and depth image sequences. A Bag-of-Visual-and-Depth-Words (BoVDW) model is introduced as an extension of the ...
  • LTI ODE-valued neural networks 

    Velasco García, Manel; Martín Rull, Enric Xavier; Angulo Bahón, Cecilio; Martí Colom, Pau (2014-05)
    Article
    Restricted access - publisher's policy
    A dynamical version of the classical McCulloch & Pitts’ neural model is introduced in this paper. In this new approach, artificial neurons are characterized by: i) inputs in the form of differentiable continuous-time ...
  • Experiencing the world with archetypal symbols: A new form of aesthetics. 

    Huang-Ming, Chang; Ivonin, Leonid; Díaz Boladeras, Marta; Català Mallofré, Andreu; Chen, Wei; Rauterberg, Mattias (2013-09-04)
    Article
    Open Access
    According to the theories of symbolic interactionism, phenomenology of perception and archetypes, we argue that symbols play the key role in translating the information from the physical world to the human experience, and ...
  • Beyond cognition and affect: sensing the unconscious. 

    Ivonin, Leonid; Huang-Ming, Chang; Díaz Boladeras, Marta; Català Mallofré, Andreu; Chen, Wei; Rauterberg, Mattias (Taylor & Francis, 2014-05-09)
    Article
    Open Access
    In the past decade, research on human–computer interaction has embraced psychophysiological user interfaces that enhance awareness of computers about conscious cognitive and affective states of users and increase their ...
  • Enacting archetypes in movies: grounding the unconscious mind in emotion-driven media 

    Huang-Ming, Chang; Ivonin, Leonid; Díaz Boladeras, Marta; Català Mallofré, Andreu; Chen, Wei; Rauterberg, Mattias (2014-08-13)
    Article
    Open Access
    The concept of emotion-driven media integrates affective computing into developing new types of digital media by including the human spectator as an essential part of the whole system. Enactive media, as a landmark in this ...
  • Mood boards as a universal tool for investigating emotional experience 

    Huang-Ming, Chang; Díaz Boladeras, Marta; Català Mallofré, Andreu; Chen, Wei; Rauterberg, Mattias (2014-04-03)
    Article
    Open Access
    Emotion is an essential part of user experience. While researchers are striving for new research tools for evaluate emotional experiences in design, designers have been using experience-based tools for studying emotions ...

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