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dc.contributor.authorDoudou, Messaoud
dc.contributor.authorBarceló Ordinas, José María
dc.contributor.authorDjenouri, Djamel
dc.contributor.authorGarcía Vidal, Jorge
dc.contributor.authorBadache, Nadjib
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament d'Arquitectura de Computadors
dc.date.accessioned2014-10-13T11:06:07Z
dc.date.available2014-10-13T11:06:07Z
dc.date.created2014
dc.date.issued2014
dc.identifier.citationDoudou, M. [et al.]. Brief announcement: Game theoretical approach for energy-delay balancing in distributed duty-cycled MAC protocols of wireless networks. A: ACM Symposium on Principles of Distributed Computing. "PODC '14: proceedings of the 2014 ACM symposium on Principles of distributed computing". Paris: Association for Computing Machinery (ACM), 2014, p. 147-149.
dc.identifier.isbn978-1-4503-2944-6
dc.identifier.urihttp://hdl.handle.net/2117/24355
dc.description.abstractOptimizing energy consumption and end-to-end (e2e) packet delay in energy constrained distributed wireless networks is a conflicting multi-objective optimization problem. This paper investigates this trade-off from a game-theoretic perspective, where the two optimization objectives are considered as virtual game players that attempt to optimize their utility values. The cost model of each player is mapped through a generalized optimization framework onto protocol specific MAC parameters. A cooperative game is then defined, in which the Nash Bargaining solution assures the balance between energy consumption and e2e packet delay. For illustration, this formulation is applied to three state-of-the-art wireless sensor network MAC protocols; X-MAC, DMAC, and LMAC as representatives of preamble sampling, slotted contention-based, and frame-based MAC categories, respectively. The paper shows the effectiveness of such framework in optimizing protocol parameters for achieving a fair energy-delay performance trade-off, under the application requirements in terms of initial energy budget and maximum e2e packet delay. The proposed framework is scalable with the increase in the number of nodes, as the players represent the optimization metrics instead of nodes.
dc.format.extent3 p.
dc.language.isoeng
dc.publisherAssociation for Computing Machinery (ACM)
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació::Telemàtica i xarxes d'ordinadors
dc.subject.lcshComputer network protocols
dc.subject.lcshComputer networks -- Management
dc.subject.otherDelay
dc.subject.otherDuty-cycling
dc.subject.otherEnergy
dc.subject.otherGame theory
dc.subject.otherMAC
dc.subject.otherWireless networks
dc.titleBrief announcement: Game theoretical approach for energy-delay balancing in distributed duty-cycled MAC protocols of wireless networks
dc.typeConference report
dc.subject.lemacProtocols de xarxes d'ordinadors
dc.subject.lemacOrdinadors, Xarxes d' -- Gestió
dc.contributor.groupUniversitat Politècnica de Catalunya. CNDS - Xarxes de Computadors i Sistemes Distribuïts
dc.identifier.doi10.1145/2611462.2611509
dc.rights.accessOpen Access
local.identifier.drac15207440
dc.description.versionPostprint (author’s final draft)
local.citation.authorDoudou, M.; Barcelo, J.; Djenouri, D.; Garcia, J.; Badache, N.
local.citation.contributorACM Symposium on Principles of Distributed Computing
local.citation.pubplaceParis
local.citation.publicationNamePODC '14: proceedings of the 2014 ACM symposium on Principles of distributed computing
local.citation.startingPage147
local.citation.endingPage149


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