PublisherCentro Latinoamericano de Estudios en Informática
Rights accessOpen Access
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perception of rugged models. Low cost approaches render haptic texture at the expense of fidelity of perception. We propose a faster method for surface haptic rendering using image-based Hybrid Rugosity Mesostructures (HRMs), paired maps with per-face heightfield displacements and normal maps, which are layered on top of a much decimated mesh, effectively adding greater surface detail than actually present in the geometry. The haptic probe’s force response algorithm
is modulated using the blended HRM coat to render dense surface features at much lower costs. The proposed method solves typical problems at edge crossings, concave foldings and texture transitions. To prove the wellness of the approach, a usability testbed framework was built to measure and compare experimental results of haptic rendering approaches in a common set of specially devised meshes, HRMs, and performance tests. Trial results of user testing evaluations show the goodness of the proposed HRM technique, rendering accurate 3D
surface detail at high sampling rates, deriving useful modeling and perception thresholds for this technique.
CitationTheoktisto, V.; Fairén, M.; Navazo, I. Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail. "CLEI electronic journal", 2010, vol. 13, núm. 3, p. 1-12.
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