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dc.contributor.authorRubio Sancho d'Ávila, Juan Antonio
dc.contributor.authorBelmonte Molina, Aniceto
dc.contributor.authorComerón Tejero, Adolfo
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Teoria del Senyal i Comunicacions
dc.date.accessioned2008-01-16T11:06:06Z
dc.date.available2008-01-16T11:06:06Z
dc.date.created1998-10-28
dc.date.issued1999-09-30
dc.identifier.citationRubio, J. A.; Belmonte, A.; Comeron, A. Numerical simulation of long-path spherical wave propagation in three-dimensional random media. Optical engineering, 1999, vol. 38, núm. 9, p. 1462-1469.
dc.identifier.issn0091-3286
dc.identifier.urihttp://hdl.handle.net/2117/1488
dc.description.abstractA new method to overcome some limitations in the simulation of the propagation of waves originating from a point source through a very long path in a turbulent medium is presented. Existing propagation simulation algorithms suffer from either windowing or lack of resolution when applied to long paths. If Cartesian coordinates are used, the limited size of the numerical mesh eventually leads to windowing errors. Casting the classical split-step Fourier algorithm in a spherically diverging coordinate system allows one to get around this problem. In this way an angular mesh matching the source and the propagation algorithm to the problem geometry is used. But for long-path propagation, this spherical divergent mesh causes a loss of resolution that can become a serious problem in the evaluation of the field statistical moments. The method discussed in this paper overcomes both the windowing effect associated with Cartesian coordinates and the loss of resolution accompanying spherical coordinates by using a spherical-coordinate algorithm and performing repeated interpolations of the numerically propagated field before the mesh grows too large to sample the field accurately. Each time an interpolation is done, the angular window is decreased to maintain the matrix size.
dc.format.extent1462-1469
dc.language.isoeng
dc.publisherSPIE-INT SOCIETY OPTICAL ENGINEERING
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació::Radiocomunicació i exploració electromagnètica::Teledetecció
dc.subject.lcshElectromagnetic waves
dc.subject.lcshRadio wave propagation
dc.subject.lcshAlgorithms
dc.subject.otherPhysics computing
dc.subject.otherNumerical simulation
dc.subject.otherLong-path spherical wave propagation
dc.subject.otherThree-dimensional random media
dc.subject.other3D random media
dc.subject.otherPoint source
dc.subject.otherTurbulent medium
dc.subject.otherPropagation simulation algorithms
dc.subject.otherCartesian coordinates
dc.subject.otherSplit-step Fourier algorithm
dc.subject.otherLong-path propagation
dc.subject.otherStatistical moments
dc.subject.otherMatrix size
dc.subject.otherAtmospheric light propagation
dc.titleNumerical simulation of long-path spherical wave propagation in three-dimensional random media
dc.typeArticle
dc.subject.lemacOnes electromagnètiques
dc.subject.lemacPropagació d'ones
dc.subject.lemacAlgorismes
dc.contributor.groupUniversitat Politècnica de Catalunya. RSLAB - Grup de Recerca en Teledetecció
dc.description.peerreviewedPeer Reviewed
dc.rights.accessOpen Access
local.personalitzacitaciotrue


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