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dc.contributor.authorCanton Ferrer, Cristian
dc.contributor.authorCasas Pla, Josep Ramon
dc.contributor.authorPardàs Feliu, Montse
dc.contributor.authorMonte Moreno, Enrique
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Teoria del Senyal i Comunicacions
dc.date.accessioned2012-01-26T19:38:20Z
dc.date.available2012-01-26T19:38:20Z
dc.date.created2011-11-23
dc.date.issued2011-11-23
dc.identifier.citationCanton-Ferrer, C. [et al.]. Multi-camera multi-object voxel-based Monte Carlo 3D tracking strategies. "Eurasip journal on advances in signal processing", 23 Novembre 2011, vol. 2011, núm. 114, p. 1-15.
dc.identifier.issn1687-6172
dc.identifier.urihttp://hdl.handle.net/2117/14844
dc.description.abstractThis article presents a new approach to the problem of simultaneous tracking of several people in low-resolution sequences from multiple calibrated cameras. Redundancy among cameras is exploited to generate a discrete 3D colored representation of the scene, being the starting point of the processing chain. We review how the initiation and termination of tracks influences the overall tracker performance, and present a Bayesian approach to efficiently create and destroy tracks. Two Monte Carlo-based schemes adapted to the incoming 3D discrete data are introduced. First, a particle filtering technique is proposed relying on a volume likelihood function taking into account both occupancy and color information. Sparse sampling is presented as an alternative based on a sampling of the surface voxels in order to estimate the centroid of the tracked people. In this case, the likelihood function is based on local neighborhoods computations thus dramatically decreasing the computational load of the algorithm. A discrete 3D re-sampling procedure is introduced to drive these samples along time. Multiple targets are tracked by means of multiple filters, and interaction among them is modeled through a 3D blocking scheme. Tests over CLEAR-annotated database yield quantitative results showing the effectiveness of the proposed algorithms in indoor scenarios, and a fair comparison with other state-of-the-art algorithms is presented. We also consider the real-time performance of the proposed algorithm.
dc.format.extent15 p.
dc.language.isoeng
dc.publisherHINDAWI
dc.subjectÀrees temàtiques de la UPC::Enginyeria electrònica::Instrumentació i mesura
dc.subject.lcshComputer vision
dc.subject.lcshComputer graphics
dc.titleMulti-camera multi-object voxel-based Monte Carlo 3D tracking strategies
dc.typeArticle
dc.subject.lemacCàmeres fotogràfiques digitals
dc.contributor.groupUniversitat Politècnica de Catalunya. GPI - Grup de Processament d'Imatge i Vídeo
dc.contributor.groupUniversitat Politècnica de Catalunya. VEU - Grup de Tractament de la Parla
dc.identifier.doi10.1186/1687-6180-2011-114
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttp://asp.eurasipjournals.com/content/2011/1/114
dc.rights.accessOpen Access
local.identifier.drac9478259
dc.description.versionPostprint (published version)
local.citation.authorCanton-Ferrer, C.; Casas, J.; Pardas, M.; Monte, E.
local.citation.publicationNameEurasip journal on advances in signal processing
local.citation.volume2011
local.citation.number114
local.citation.startingPage1
local.citation.endingPage15


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