Improving AR tracking and registration with markerless technology
Visualitza/Obre
Estadístiques de LA Referencia / Recolecta
Inclou dades d'ús des de 2022
Cita com:
hdl:2117/101239
Correu electrònic de l'autorscorpiolayhotmail.com
Tipus de documentProjecte Final de Màster Oficial
Data2017-02-15
Condicions d'accésAccés obert
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Abstract
This study
is
performed with two mai
n goals in mind. The first goal
is
to
understand
the
Augmented Reality
technology
and
its mainly
tracking and
registration
technology
, the second one is
find a way to improve the registration
and tracking accuracy
.
T
he project is
graphic digital compass
designed
for
android
devices
based on these
mainly technology
. It
can obtain the user’s
compass information to tell th
e
orientation
, get the GPS information which can
locate user and
demonstrate
a map where the user is
,
using the GPS,
accelerometer and compass
sensors to improve the r
egistration accuracy
and
we also set the markers calibrating
orientation
to make
registration and
tracking
more precision.
We are using the Unity3D software which develop this project. This tool is
cross platform game engine developed by Unity
Technologies and used to
develop video games for PC, consoles, mobile devices and websites and
another really important tool is Vuforia, it is an Augmented Reality Software
Development Kit (SDK) for mobile devices that enables the creation of
Augmented Rea
lity applications.
TitulacióMÀSTER UNIVERSITARI EN APLICACIONS I GESTIÓ DE L'ENGINYERIA DE TELECOMUNICACIÓ (MASTEAM) (Pla 2015)
Fitxers | Descripció | Mida | Format | Visualitza |
---|---|---|---|---|
memoria.pdf | 2,556Mb | Visualitza/Obre |