Envíos recientes

  • Full rest native app using SDK framework adopting new tendencies to solve face-to-face procedures “e-paperwork” 

    Roth Velasco, Jorge Damián (Universitat Politècnica de Catalunya, 2017-09-15)
    Projecte Final de Màster Oficial
    Acceso abierto
    This document holds description, scope and prototype data of a mobile application, developed with a Software Development Kit (SDK) Framework in order to have a native application for Android, Windows ...
  • Quadrature synchronous sampling for electrical impedance plethysmography implemented on an MSP432 microcontroller 

    Sánchez Sanabria, José Miguel (Universitat Politècnica de Catalunya, 2017-02-27)
    Projecte Final de Màster Oficial
    Acceso abierto
    The developed project allows getting IPG through Quadrature Synchronous Sampling using the new 32 bit MCU MSP432 from texas instruments. It is able to work from ranged frequencies 10 kHz to 1 MHz with a precision of 14 ...
  • Product development for a Cloud PBX service 

    Palau Zaidín, Macarena (Universitat Politècnica de Catalunya, 2017-02-24)
    Projecte Final de Màster Oficial
    Acceso restringido por decisión del autor
    Realizado en/con:  VoIPTelecom
    As markets tend to provide flexible, escalable and rapidly changing technologies, a new product opportunity has been detected; the products consists of a new virtual PBX solution integrating fixed and mobile telephony ...
  • Implementing a CRM in a gear reducers manufacturing and assembling company 

    Subirà Masana, Gerard (Universitat Politècnica de Catalunya, 2017-02-27)
    Projecte Final de Màster Oficial
    Acceso restringido por acuerdo de confidencialidad
    Realizado en/con:  Pujol Gear Solutions
    A Customer Relationship Management, known as CRM for its acronym in English, is not a new philosophy of organizational work, but the result of joining ancient techniques of small commercial establishments with information ...
  • Study, design and implementation of WebRTC for a realtime multimedia messaging application 

    Lagunas Calpe, Xavier (Universitat Politècnica de Catalunya, 2017-02-28)
    Projecte Final de Màster Oficial
    Acceso abierto
    Social networks are no longer a phenomenon; nowadays it is not that they are a reality but have become something indispensable. During its growth and consolidations period internet has suffered a great transformation due ...
  • Interaction for creative applications with the Kinect v2 device 

    Pinedo Lopez, Robert (Universitat Politècnica de Catalunya, 2017-02-23)
    Projecte Final de Màster Oficial
    Acceso abierto
    Human-Computer Interaction (HCI) is a multidisciplinary field of research that designs, evaluates and implements interactive ways of communication between computer systems and people. The evolution of different technologies ...
  • How to bring a life-saving wristband to market 

    Pascual Vives, Xavier (Universitat Politècnica de Catalunya, 2017-02-24)
    Projecte Final de Màster Oficial
    Acceso restringido por decisión del autor
    This work describes a part of the process of creating a technology based product from the sample of some prototypes, through various market and economic studies, creation of a logo, protection of intellectual property and ...
  • Guifi.net: characterization, data collection and selfmanagement of community 

    Segui Dopazo, Mateu (Universitat Politècnica de Catalunya, 2017-02-24)
    Projecte Final de Màster Oficial
    Acceso abierto
    In this project, we are going to present an E2E (end to end) solution for the principal problems that normally impact the community networks and especially Guifinet. To introduce our solution, we were investigating how the ...
  • Runtime integration between BIOPAC body data sensors and Unity3D 

    Pinto Cisneros, Jose Manuel (Universitat Politècnica de Catalunya, 2017-02-15)
    Projecte Final de Màster Oficial
    Acceso restringido por decisión del autor
    Videogames industry is a thriving business. It has grown during the last decades, since the first games were created for computer users, and afterwards when video game consoles and platforms appeared. The evolution of 3D ...
  • 3d virtual object tracking and registration based on marker tecnology for AR apps 

    Ibern Ortega, Lidia (Universitat Politècnica de Catalunya, 2017-02-27)
    Projecte Final de Màster Oficial
    Acceso abierto
    Realizado en/con:  MonDecor
    Augmented Reality is a technology based on image processing and computer graphics employed to merge a real world with virtual images. The system provides the user a real-time video feed with overlapped information generated ...

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