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Towards embodied perspective: exploring first-person, stereoscopic, 4K, wall-sized rendering of embodied sculpting
dc.contributor | Romero, Mario |
dc.contributor.author | Bertomeu Castells, Ferran |
dc.date.accessioned | 2014-11-24T08:24:14Z |
dc.date.available | 2014-11-24T08:24:14Z |
dc.date.issued | 2014-10-03 |
dc.identifier.uri | http://hdl.handle.net/2099.1/23867 |
dc.description | Treball realitzat a Kungliga Tekniska Högskolan |
dc.description.abstract | Development of a technology which allowed an unobtrusive, practical and effective embodied perspective to be experienced by users by the single use of a Kinect sensor and a stereoscopic screen. Applied to virtual sculpting. |
dc.language.iso | eng |
dc.publisher | Universitat Politècnica de Catalunya |
dc.subject | Àrees temàtiques de la UPC::Informàtica |
dc.subject.lcsh | Stereoscopic views |
dc.subject.lcsh | Kinect (Programmable controller) |
dc.subject.lcsh | Three-dimensional display systems |
dc.subject.other | embodiment |
dc.subject.other | personificació |
dc.subject.other | virtual |
dc.subject.other | escultura |
dc.subject.other | perspective |
dc.subject.other | sculpting |
dc.subject.other | head |
dc.subject.other | tracking |
dc.title | Towards embodied perspective: exploring first-person, stereoscopic, 4K, wall-sized rendering of embodied sculpting |
dc.type | Bachelor thesis |
dc.subject.lemac | Visions estereoscòpiques |
dc.subject.lemac | Kinect (Controlador programable) |
dc.subject.lemac | Visualització tridimensional (Informàtica) |
dc.identifier.slug | 93621 |
dc.rights.access | Open Access |
dc.date.updated | 2014-11-22T05:00:15Z |
dc.audience.educationlevel | Grau |
dc.audience.mediator | Facultat d'Informàtica de Barcelona |
dc.audience.degree | GRAU EN ENGINYERIA INFORMÀTICA (Pla 2010) |
dc.contributor.covenantee | Kungliga Tekniska högskolan |