The thesis explains the development process of a production cell simulation in 3D implemented using Unity3D. The developed simulation communicates with existing control software and aims to test this control software in a 3D environment with physics simulation. The final result includes 3D models and also works as a visualization since it allows us to present the control system, and this visualization can be viewed using most web browsers. The thesis also includes a brief study and comparison between currently popular game engines to choose an appropriate option for this project.
Projecte realitzat en el marc d’un programa de mobilitat amb la School of Computer Science, Physics and Mathematics de la Linnaeus Universitiy
Projecte realitzat en col·laboració amb l’empresa ARiSA
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