2012, vol. 2, núm. 1
http://hdl.handle.net/2099/12197
2024-03-19T12:35:42ZJournal of Accessibility and Design for All
http://hdl.handle.net/2099/12231
Journal of Accessibility and Design for All
This volume 2, number 1 of the Journal of Accessibility and Design for All comprises a selection of papers presented at the IV International Congress on Design, Research Networks, and Technology for all held in Madrid, June, 27 - 29, 2011. This congress is promoted by the ONCE Foundation for cooperation and social inclusion of persons with disabilities and intends to monitor the progress of assistive technologies for people with disabilities. Therefore, papers here presented cover different areas related to learning, health, communication and social life, which are also in line with the philosophy of the journal and complement some of the five research areas of this journal.
2012-05-23T13:27:18ZThis volume 2, number 1 of the Journal of Accessibility and Design for All comprises a selection of papers presented at the IV International Congress on Design, Research Networks, and Technology for all held in Madrid, June, 27 - 29, 2011. This congress is promoted by the ONCE Foundation for cooperation and social inclusion of persons with disabilities and intends to monitor the progress of assistive technologies for people with disabilities. Therefore, papers here presented cover different areas related to learning, health, communication and social life, which are also in line with the philosophy of the journal and complement some of the five research areas of this journal.Robotics for social welfare
http://hdl.handle.net/2099/12230
Robotics for social welfare
Fernández Cossío, Lucía; López Salvador, Jesús Manuel; Fínez Martínez, Sergio
Supported by developments in the field of social robotics, virtual worlds and ICT tools it is possible to build new solutions in health and welfare. Two projects are described in this article. They are intended to improve efficiency and quality of current therapeutic procedures. The ESTIMULO project improves emotional and cognitive status of people with dementia using a reactive pet-robot. The ELDERTOY project modifies the classical concept from the toy industry to develop a new solution for the aged people. ELDERTOY involves a double purpose, fun and therapeutic. In a complementary way, these projects aim to be an example of the breaking of the technology gap both of seniors and of people with disabilities. Therefore, the ultimate goal is to promote and adapt scientific and technological knowledge to be applied to improve significantly the standard of quality of life in society.
2012-05-23T13:20:23ZFernández Cossío, LucíaLópez Salvador, Jesús ManuelFínez Martínez, SergioSupported by developments in the field of social robotics, virtual worlds and ICT tools it is possible to build new solutions in health and welfare. Two projects are described in this article. They are intended to improve efficiency and quality of current therapeutic procedures. The ESTIMULO project improves emotional and cognitive status of people with dementia using a reactive pet-robot. The ELDERTOY project modifies the classical concept from the toy industry to develop a new solution for the aged people. ELDERTOY involves a double purpose, fun and therapeutic. In a complementary way, these projects aim to be an example of the breaking of the technology gap both of seniors and of people with disabilities. Therefore, the ultimate goal is to promote and adapt scientific and technological knowledge to be applied to improve significantly the standard of quality of life in society.Use of robotics as a learning aid for disabled children
http://hdl.handle.net/2099/12229
Use of robotics as a learning aid for disabled children
Freire Bastos, Teodiano; Valadão, Carlos; Bôrtole, Magdo
Severe disabled children have little chance of environmental and social exploration and discovery, and due to this lack of interaction and independency, it may lead to an idea that they are unable to do anything by themselves. Trying to help these children on this situation, educational robotics can offer and aid, once it can give them a certain degree of independency in exploration of environment. The system developed in this work allows the child to transmit the commands to a robot. Sensors placed on the child’s body can obtain information from head movement or muscle signals to command the robot to carry out tasks. With the use of this system, the disabled children get a better cognitive development and social interaction, balancing in a certain way, the negative effects of their disabilities.
2012-05-23T13:14:59ZFreire Bastos, TeodianoValadão, CarlosBôrtole, MagdoSevere disabled children have little chance of environmental and social exploration and discovery, and due to this lack of interaction and independency, it may lead to an idea that they are unable to do anything by themselves. Trying to help these children on this situation, educational robotics can offer and aid, once it can give them a certain degree of independency in exploration of environment. The system developed in this work allows the child to transmit the commands to a robot. Sensors placed on the child’s body can obtain information from head movement or muscle signals to command the robot to carry out tasks. With the use of this system, the disabled children get a better cognitive development and social interaction, balancing in a certain way, the negative effects of their disabilities.Rehabilitation of patients with motor disabilities using computer vision based techniques
http://hdl.handle.net/2099/12228
Rehabilitation of patients with motor disabilities using computer vision based techniques
Reyes-Amaro, Alejandro; Fadraga-González, Yanet; Vera-Pérez, Oscar Luis; Domínguez-Campillo, Elizabeth; Nodarse-Ravelo, Jenny; Mesejo-Chiong, Alejandro; Moyà-Alcover, Biel; Jaume-i-Capó, Antoni
In this paper we present details about the implementation of computer vision based applications for the rehabilitation of patients with motor disabilities. The applications are conceived as serious games, where the computer-patient interaction during playing contributes to the development of different motor skills. The use of computer vision methods allows the automatic guidance of the patient’s movements making constant specialized supervision unnecessary. The hardware requirements are limited to low-cost devices like usual webcams and Netbooks.
2012-05-23T13:06:45ZReyes-Amaro, AlejandroFadraga-González, YanetVera-Pérez, Oscar LuisDomínguez-Campillo, ElizabethNodarse-Ravelo, JennyMesejo-Chiong, AlejandroMoyà-Alcover, BielJaume-i-Capó, AntoniIn this paper we present details about the implementation of computer vision based applications for the rehabilitation of patients with motor disabilities. The applications are conceived as serious games, where the computer-patient interaction during playing contributes to the development of different motor skills. The use of computer vision methods allows the automatic guidance of the patient’s movements making constant specialized supervision unnecessary. The hardware requirements are limited to low-cost devices like usual webcams and Netbooks.A sensitive technology for a sensitive challenge
http://hdl.handle.net/2099/12227
A sensitive technology for a sensitive challenge
Dodo, Audrey
This paper deals with technology and its applications for an ageing population. It aims at discussing the issues raised by such a relationship and highlights healthcare-related designs. It questions the notion of product acceptance and points out some challenges that need to be met by designers and engineers. The overall experience provided by owning and using a product must be designed in a holistic way, placing the human, his or her needs and feelings, as central guiding factors. These issues are further explained with the presentation of a design project made by Audrey Dodo and Teresa Georgallis, within the frame of a competition at the Royal College of Art in London: a self-monitoring health service, a toothbrush that assesses the user’s health state through his or her mobile phone.
2012-05-23T12:50:35ZDodo, AudreyThis paper deals with technology and its applications for an ageing population. It aims at discussing the issues raised by such a relationship and highlights healthcare-related designs. It questions the notion of product acceptance and points out some challenges that need to be met by designers and engineers. The overall experience provided by owning and using a product must be designed in a holistic way, placing the human, his or her needs and feelings, as central guiding factors. These issues are further explained with the presentation of a design project made by Audrey Dodo and Teresa Georgallis, within the frame of a competition at the Royal College of Art in London: a self-monitoring health service, a toothbrush that assesses the user’s health state through his or her mobile phone.Predictive system text entry controlled by accelerometer with any body part
http://hdl.handle.net/2099/12226
Predictive system text entry controlled by accelerometer with any body part
Gómez, Isabel; Anaya, Pablo; Cabrera, Rafael; Rivera, Octavio; Molina, Alberto
This paper presents an update of DasherUS, a predictive text system controlled by an accelerometer. The DasherUS software can be installed in any computer and it becomes faster with its use. Thanks to the calibration procedure included, user can put the sensor on any part of the body and, in a few steps, the system is able to adapt to the user mobility. In contrast to the previous version, the text can be now sent to any application that is running at the same moment of using DasherUS, without replacing any other application the user likes to utilize. Other improvements of the system will help us to polish DasherUS much better, carrying us closer to our objective: the guarantee that no one will be deprived of the right to express what feels any time anywhere.
2012-05-23T12:41:36ZGómez, IsabelAnaya, PabloCabrera, RafaelRivera, OctavioMolina, AlbertoThis paper presents an update of DasherUS, a predictive text system controlled by an accelerometer. The DasherUS software can be installed in any computer and it becomes faster with its use. Thanks to the calibration procedure included, user can put the sensor on any part of the body and, in a few steps, the system is able to adapt to the user mobility. In contrast to the previous version, the text can be now sent to any application that is running at the same moment of using DasherUS, without replacing any other application the user likes to utilize. Other improvements of the system will help us to polish DasherUS much better, carrying us closer to our objective: the guarantee that no one will be deprived of the right to express what feels any time anywhere.Developing an accessible video player
http://hdl.handle.net/2099/12201
Developing an accessible video player
Rodríguez Soler, Juan José
Online Channels in financial institutions allows customers with disabilities to access services in a convenient way for them.
However, one of the current challenges of this sector is to improve web accessibility and to incorporate technological resources to provide access to multimedia and video content, which has become a new form of internet communication.
The present work shows in detail the strategy followed when designing and developing the new video player used by Bankinter for these purposes.
2012-05-16T16:19:21ZRodríguez Soler, Juan JoséOnline Channels in financial institutions allows customers with disabilities to access services in a convenient way for them.
However, one of the current challenges of this sector is to improve web accessibility and to incorporate technological resources to provide access to multimedia and video content, which has become a new form of internet communication.
The present work shows in detail the strategy followed when designing and developing the new video player used by Bankinter for these purposes.Improving the accessibility at home: implementation of a domotic application using a p300-based brain computer interface system
http://hdl.handle.net/2099/12200
Improving the accessibility at home: implementation of a domotic application using a p300-based brain computer interface system
Corralejo Palacios, Rebeca; Hornero Sánchez, Roberto; Álvarez González, Daniel; Martín González, Laura
The aim of this study was to develop a Brain Computer Interface (BCI) application to control domotic devices usually present at home. Previous studies have shown that people with severe disabilities, both physical and cognitive ones, do not achieve high accuracy results using motor imagery-based BCIs. To overcome this limitation, we propose the implementation of a BCI application using P300 evoked potentials, because neither extensive training nor extremely high concentration level are required for this kind of BCIs. The implemented BCI application allows to control several devices as TV, DVD player, mini Hi-Fi system, multimedia hard drive, telephone, heater, fan and lights. Our aim is that potential users, i.e. people with severe disabilities, are able to achieve high accuracy. Therefore, this domotic BCI application is useful to increase their personal autonomy and independence, improving their quality of life.
2012-05-16T15:45:23ZCorralejo Palacios, RebecaHornero Sánchez, RobertoÁlvarez González, DanielMartín González, LauraThe aim of this study was to develop a Brain Computer Interface (BCI) application to control domotic devices usually present at home. Previous studies have shown that people with severe disabilities, both physical and cognitive ones, do not achieve high accuracy results using motor imagery-based BCIs. To overcome this limitation, we propose the implementation of a BCI application using P300 evoked potentials, because neither extensive training nor extremely high concentration level are required for this kind of BCIs. The implemented BCI application allows to control several devices as TV, DVD player, mini Hi-Fi system, multimedia hard drive, telephone, heater, fan and lights. Our aim is that potential users, i.e. people with severe disabilities, are able to achieve high accuracy. Therefore, this domotic BCI application is useful to increase their personal autonomy and independence, improving their quality of life.