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http://hdl.handle.net/2117/6551
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| Citació: | Andújar, C.; Argelaguet, F. Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs. A: Eurographics Symposium on Virtual Environments. "12th Eurographics Symposium on Virtual Environments". Lisboa: 2006, p. 101-108. |
| Títol: | Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs |
| Autor: | Andújar Gran, Carlos Antonio ; Argelaguet Sanz, Fernando  |
| Data: | 17-mai-2006 |
| Tipus de document: | Conference report |
| Resum: | The accommodation of conventional 2D GUIs with Virtual Environments (VEs) can greatly enhance the possibilities of many VE applications. In this paper we present a variation of the well-known ray-casting technique for fast and accurate selection of 2D widgets over a virtual window immersed into a 3D world. The main idea is to provide a new interaction mode where hand rotations are scaled down so that the ray is constrained to intersect the active virtual window. This is accomplished by changing the control-display ratio between the orientation of the user’s hand and the ray used for selection. Our technique uses a curved representation of the ray providing
visual feedback of the orientation of both the input device and the selection ray. The users’ feeling is that they control a flexible ray that gets curved as it moves over a virtual friction surface defined by the 2D window. We have implemented this technique and evaluated its effectiveness in terms of accuracy and performance. Our experiments on a four-sided CAVE indicate that the proposed technique can increase the speed and accuracy of component selection in 2D GUIs immersed into 3D worlds. |
| ISBN: | 3-905673-33-9 |
| URI: | http://hdl.handle.net/2117/6551 |
| Apareix a les col·leccions: | Altres. Enviament des de DRAC Departament de Llenguatges i Sistemes Informàtics. Ponències/Comunicacions de congressos MOVING - Grup de Recerca en Modelatge, Interacció i Visualització en Realitat Virtual. Ponències/Comunicacions de congressos
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