• Anisomorphic ray-casting manipulation for interacting with 2D GUIs 

      Andújar Gran, Carlos Antonio; Argelaguet Sanz, Fernando (2007-01)
      Article
      Accés obert
      The accommodation of conventional 2D GUIs with virtual environments (VEs) can greatly enhance the possibilities of many VE applications. In this paper we present a variation of the well-known ray-casting technique for fast ...
    • See-through techniques for referential awareness in collaborative virtual reality 

      Argelaguet Sanz, Fernando; Kulik, Alexander; Kunert, André; Andújar Gran, Carlos Antonio; Froehlich, Bernd (2011)
      Article
      Accés restringit per política de l'editorial
      Multi-user virtual reality systems enable natural collaboration in share virtual worlds. Users can talk to each other, gesture and point into the virtual scenery as if it were real. As in reality, refer ring to objects ...