Ara es mostren els items 1-20 de 142

    • 3D point cloud video segmentation oriented to the analysis of interactions 

      Lin, Xiao; Casas Pla, Josep Ramon; Pardàs Feliu, Montse (Institute of Electrical and Electronics Engineers (IEEE), 2016)
      Comunicació de congrés
      Accés obert
      Given the widespread availability of point cloud data from consumer depth sensors, 3D point cloud segmentation becomes a promising building block for high level applications such as scene understanding and interaction ...
    • A framework for network traffic analysis using GPUs 

      Suñé Clos, Marc (Universitat Politècnica de Catalunya, 2010-01)
      Projecte/Treball Final de Carrera
      Accés obert
      During the last years the computer networks have become an important part of our society. Networks have kept growing in size and complexity, making more complex its management and traffic monitoring and analysis processes, ...
    • A framework for real-time physically-based hair rendering 

      Gonzalez Jimenez, Santi (Universitat Politècnica de Catalunya, 2022-06-28)
      Projecte Final de Màster Oficial
      Accés obert
      Realitzat a/amb:   Universitat Pompeu Fabra
      Hair rendering has been a major challenge in computer graphics for several years due to the complex light interactions involved. Complexity mainly stems from two aspects: the number of hair strands, and the resulting ...
    • A general illumination model for molecular visualization 

      Hermosilla Casajús, Pedro; Vázquez Alcocer, Pere Pau; Vinacua Pla, Álvaro; Ropinski, Timo (2018-06)
      Article
      Accés obert
      Several visual representations have been developed over the years to visualize molecular structures, and to enable a better understanding of their underlying chemical processes. Today, the most frequently used atom-based ...
    • A Hybrid Rendering Technique to Navigate in Large Terrains Using Mobile Devices 

      Noguera, José María; Segura, Rafael; Ogáyar, Carlos; Joan Arinyo, Robert (2010-09-08)
      Text en actes de congrés
      Accés restringit per política de l'editorial
      We describe a hybrid client-server technique for remote adaptive streaming and rendering of large terrains in resource-limited mobile devices. The technique has been designed to achieve an interactive rendering performance ...
    • A Multiple shooting vectorial algorithm for progressive radiosity 

      Garcia, Blanca; Pueyo Sandez, Francesc Xavier (1994-01-01)
      Report de recerca
      Accés obert
      Radiosity has been largely used in computer graphics for synthesis of realistic images. It is well known that this method has a high computational cost. This paper proposes an algorithm designed in order to take advantage ...
    • A practical and robust method to compute the boundary of three-dimensional axis-aligned boxes 

      López Monterde, Daniel; Martínez Bayona, Jonàs; Vigo Anglada, Marc; Pla García, Núria (2014)
      Text en actes de congrés
      Accés obert
      The union of axis-aligned boxes results in a constrained structure that is advantageous for solving certain geometrical problems. A widely used scheme for solid modelling systems is the boundary representation (Brep). We ...
    • Ambient Occlusion on Mobile: an empirical comparison 

      Sunet Pérez, Marc (Universitat Politècnica de Catalunya, 2016-02-03)
      Projecte Final de Màster Oficial
      Accés obert
      In this thesis, we study the feasibility of screen space ambient occlusion on a range of mobile devices. We implement several of the most popular techniques and propose two rendering pipelines, a custom algorithm and an ...
    • An approach to visual interaction analysis of urban spaces: Central Barcelona as a case study 

      Clua Uceda, Álvaro; Crosas Armengol, Carles; Parcerisa Bundó, Josep (2021-03-28)
      Article
      Accés obert
      Beyond the binary, traditional, figure-ground reading of urban patterns, this research presents a graduated expression of the geometry of urban spaces from a perceptive point of view. This highlights the spatial relationships ...
    • An interaction metaphor for enhanced VR-based volume segmentation 

      Monclús Lahoya, Eva; Vázquez Alcocer, Pere Pau (European Association for Computer Graphics (Eurographics), 2023)
      Comunicació de congrés
      Accés obert
      The segmentation of medical models is a complex and time-intensive process required for both diagnosis and surgical preparation. Despite the advancements in deep learning, neural networks can only automatically segment a ...
    • An interactive 3D framework for anatomical education 

      Vázquez Alcocer, Pere Pau; Götzelmann, Timo; Hartmann, Knut; Nürnberger, Andreas (2008-12)
      Article
      Accés restringit per política de l'editorial
      Object: This paper presents a 3D framework for Anatomy teaching. We are mainly concerned with the proper understanding of human anatomical 3D structures. Materials and methods: The main idea of our approach is taking an ...
    • Analysis of the Path Tracing rendering method on CPU and GPU 

      Gil González, Jordi (Universitat Politècnica de Catalunya, 2020-04-23)
      Treball Final de Grau
      Accés obert
      Fa molts anys que es realitza recerca al camp de la renderització realista. Tenim diversos mètodes capaços d'aconseguir imatges amb un gran grau de realisme, com pot ser Ray Tracing, Path Tracing, Photon Mapping o Metropolis ...
    • ANAVMG: Automatic generation of suboptimal Navmeshes for 3D virtual environments 

      Oliva Martínez, Ramon (Universitat Politècnica de Catalunya, 2012-09-05)
      Projecte Final de Màster Oficial
      Accés obert
    • Anàlisi 3D del projecte d'un edifici unifamiliar aïllat a Ullastrell 

      Bermúdez Gómez, Marta (Universitat Politècnica de Catalunya, 2013-02-20)
      Treball Final de Grau
      Accés obert
      El present treball de final de grau està basat en un projecte arquitectònic real, el qual ha servit d'origen per mostrar com desenvolupar la part infogràfica del procés arquitectònic. Així, aquest treball pretén donar a ...
    • Análisis de la coherencia temporal en escenas dinámicas iluminadas con radiosidad 

      Martín Campos, Ignacio Clemente (1994-10-06)
      Report de recerca
      Accés obert
      Este report analiza los antecedentes existentes en el uso de la coherencia temporal para la aceleración del cálculo de secuencias de animación en escenas dinámicas iluminadas mediante radiosidad. La importancia de estas ...
    • Análisis del rendimiento de DirectX 

      Gorriz Torner, Xavier (Universitat Politècnica de Catalunya, 2009-06-22)
      Projecte/Treball Final de Carrera
      Accés obert
      La memoria del proyecto seguirá el siguiente transcurso. En el segundo capítulo se hará una descripción detallada de lo que se espera del proyecto como, por ejemplo, qué ofrecerá o sus objetivos. A continuación, el ...
    • Applications of information theory to computer graphics 

      Sbert Cassasayas, Mateu; Feixas, Miquel; Rigau, Jaume; Castro, Francesc; Vázquez Alcocer, Pere Pau (2002)
      Text en actes de congrés
      Accés restringit per política de l'editorial
      We present in this talk several applications of Information Theory concepts to Computer Graphics. Mutual information will be applied to Radiosity to obtain the better scene discretization. The concept of entropy will be ...
    • AR Natural Feature. Sistema de tracking sin etiquetas 

      Navarro Muncunill, Javier (Universitat Politècnica de Catalunya, 2009-09-16)
      Projecte Final de Màster Oficial
      Accés restringit per acord de confidencialitat
    • Assistent per desenvolupar videojocs en Flash 

      Ortiz Ortiz, Joel (Universitat Politècnica de Catalunya, 2011-01-14)
      Projecte/Treball Final de Carrera
      Accés obert
      Lʼobjectiu general dʼaquest projecte és aconseguir una aplicació gràfica interactiva senzilla que mostri el flux dʼexecució dʼuna aplicació Flash, composada per diferents fitxers de Flash, i permeti editar-lo per definir ...
    • Automated digital color restitution of mural paintings using minimal art historian input 

      Muñoz Pandiella, Imanol; Andújar Gran, Carlos Antonio; Cayuela Vellido, Begonya; Pueyo Sandez, Francesc Xavier; Bosch Geli, Carles (Elsevier, 2023-08)
      Article
      Accés obert
      Digital color restitution aims to digitally restore the original colors of a painting. Existing image editing applications can be used for this purpose, but they require a select-and-edit workflow and thus they do not scale ...