Exploració per tema "Computer graphics"
Ara es mostren els items 1-20 de 142
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3D point cloud video segmentation oriented to the analysis of interactions
(Institute of Electrical and Electronics Engineers (IEEE), 2016)
Comunicació de congrés
Accés obertGiven the widespread availability of point cloud data from consumer depth sensors, 3D point cloud segmentation becomes a promising building block for high level applications such as scene understanding and interaction ... -
A framework for network traffic analysis using GPUs
(Universitat Politècnica de Catalunya, 2010-01)
Projecte/Treball Final de Carrera
Accés obertDuring the last years the computer networks have become an important part of our society. Networks have kept growing in size and complexity, making more complex its management and traffic monitoring and analysis processes, ... -
A framework for real-time physically-based hair rendering
(Universitat Politècnica de Catalunya, 2022-06-28)
Projecte Final de Màster Oficial
Accés obert
Realitzat a/amb: Universitat Pompeu FabraHair rendering has been a major challenge in computer graphics for several years due to the complex light interactions involved. Complexity mainly stems from two aspects: the number of hair strands, and the resulting ... -
A general illumination model for molecular visualization
(2018-06)
Article
Accés obertSeveral visual representations have been developed over the years to visualize molecular structures, and to enable a better understanding of their underlying chemical processes. Today, the most frequently used atom-based ... -
A Hybrid Rendering Technique to Navigate in Large Terrains Using Mobile Devices
(2010-09-08)
Text en actes de congrés
Accés restringit per política de l'editorialWe describe a hybrid client-server technique for remote adaptive streaming and rendering of large terrains in resource-limited mobile devices. The technique has been designed to achieve an interactive rendering performance ... -
A Multiple shooting vectorial algorithm for progressive radiosity
(1994-01-01)
Report de recerca
Accés obertRadiosity has been largely used in computer graphics for synthesis of realistic images. It is well known that this method has a high computational cost. This paper proposes an algorithm designed in order to take advantage ... -
A practical and robust method to compute the boundary of three-dimensional axis-aligned boxes
(2014)
Text en actes de congrés
Accés obertThe union of axis-aligned boxes results in a constrained structure that is advantageous for solving certain geometrical problems. A widely used scheme for solid modelling systems is the boundary representation (Brep). We ... -
Ambient Occlusion on Mobile: an empirical comparison
(Universitat Politècnica de Catalunya, 2016-02-03)
Projecte Final de Màster Oficial
Accés obertIn this thesis, we study the feasibility of screen space ambient occlusion on a range of mobile devices. We implement several of the most popular techniques and propose two rendering pipelines, a custom algorithm and an ... -
An approach to visual interaction analysis of urban spaces: Central Barcelona as a case study
(2021-03-28)
Article
Accés obertBeyond the binary, traditional, figure-ground reading of urban patterns, this research presents a graduated expression of the geometry of urban spaces from a perceptive point of view. This highlights the spatial relationships ... -
An interaction metaphor for enhanced VR-based volume segmentation
(European Association for Computer Graphics (Eurographics), 2023)
Comunicació de congrés
Accés obertThe segmentation of medical models is a complex and time-intensive process required for both diagnosis and surgical preparation. Despite the advancements in deep learning, neural networks can only automatically segment a ... -
An interactive 3D framework for anatomical education
(2008-12)
Article
Accés restringit per política de l'editorialObject: This paper presents a 3D framework for Anatomy teaching. We are mainly concerned with the proper understanding of human anatomical 3D structures. Materials and methods: The main idea of our approach is taking an ... -
Analysis of the Path Tracing rendering method on CPU and GPU
(Universitat Politècnica de Catalunya, 2020-04-23)
Treball Final de Grau
Accés obertFa molts anys que es realitza recerca al camp de la renderització realista. Tenim diversos mètodes capaços d'aconseguir imatges amb un gran grau de realisme, com pot ser Ray Tracing, Path Tracing, Photon Mapping o Metropolis ... -
ANAVMG: Automatic generation of suboptimal Navmeshes for 3D virtual environments
(Universitat Politècnica de Catalunya, 2012-09-05)
Projecte Final de Màster Oficial
Accés obert -
Anàlisi 3D del projecte d'un edifici unifamiliar aïllat a Ullastrell
(Universitat Politècnica de Catalunya, 2013-02-20)
Treball Final de Grau
Accés obertEl present treball de final de grau està basat en un projecte arquitectònic real, el qual ha servit d'origen per mostrar com desenvolupar la part infogràfica del procés arquitectònic. Així, aquest treball pretén donar a ... -
Análisis de la coherencia temporal en escenas dinámicas iluminadas con radiosidad
(1994-10-06)
Report de recerca
Accés obertEste report analiza los antecedentes existentes en el uso de la coherencia temporal para la aceleración del cálculo de secuencias de animación en escenas dinámicas iluminadas mediante radiosidad. La importancia de estas ... -
Análisis del rendimiento de DirectX
(Universitat Politècnica de Catalunya, 2009-06-22)
Projecte/Treball Final de Carrera
Accés obertLa memoria del proyecto seguirá el siguiente transcurso. En el segundo capítulo se hará una descripción detallada de lo que se espera del proyecto como, por ejemplo, qué ofrecerá o sus objetivos. A continuación, el ... -
Applications of information theory to computer graphics
(2002)
Text en actes de congrés
Accés restringit per política de l'editorialWe present in this talk several applications of Information Theory concepts to Computer Graphics. Mutual information will be applied to Radiosity to obtain the better scene discretization. The concept of entropy will be ... -
AR Natural Feature. Sistema de tracking sin etiquetas
(Universitat Politècnica de Catalunya, 2009-09-16)
Projecte Final de Màster Oficial
Accés restringit per acord de confidencialitat -
Assistent per desenvolupar videojocs en Flash
(Universitat Politècnica de Catalunya, 2011-01-14)
Projecte/Treball Final de Carrera
Accés obertLʼobjectiu general dʼaquest projecte és aconseguir una aplicació gràfica interactiva senzilla que mostri el flux dʼexecució dʼuna aplicació Flash, composada per diferents fitxers de Flash, i permeti editar-lo per definir ... -
Automated digital color restitution of mural paintings using minimal art historian input
(Elsevier, 2023-08)
Article
Accés obertDigital color restitution aims to digitally restore the original colors of a painting. Existing image editing applications can be used for this purpose, but they require a select-and-edit workflow and thus they do not scale ...