Exploració per tema "Comportament col·lectiu -- Simulació per ordinador"
Ara es mostren els items 1-5 de 5
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Avatar locomotion in crowd simulation
(2011-03)
Article
Accés restringit per política de l'editorialThis paper presents an Animation Planning Mediator (APM) designed to synthesize animations efficiently for virtual characters in real time crowd simulation. From a set of animation clips, the APM selects the most appropriate ... -
Feeling crowded? Exploring presence in virtual crowds
(2007)
Text en actes de congrés
Accés obertVirtual reality experiments with virtual crowds are necessary to study human behavior under panic or stressful situations that cannot be evaluated in the real world (i.e., building evacuation due to fire). In order to ... -
GREIL-Crowds: crowd simulation with deep reinforcement learning and examples
(2023-08)
Article
Accés obertSimulating crowds with realistic behaviors is a difficult but very important task for a variety of applications. Quantifying how a person balances between different conflicting criteria such as goal seeking, collision ... -
Simulation, animation and rendering of crowds in real-time
(Universitat Politècnica de Catalunya, 2014-12-11)
Tesi
Accés obertNowadays crowd simulation is becoming more important in computer applications such as building evacuation planning, training, videogames, etc., presenting hundreds or thousands of agents navigating in virtual environments. ... -
Social crowd controllers using reinforcement learning methods
(Universitat Politècnica de Catalunya, 2014-07-24)
Projecte Final de Màster Oficial
Accés obertCrowd Simulation is an area of research that is present in several disciplines and industries. Even though the visualization of crowds is an important subject, the behavior behind it helps to make it believable. Behavioral ...