Exploració per autor "Badler, Norman"
Ara es mostren els items 2-9 de 9
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Controlling individual agents in high-density crowd simulation
Pelechano Gómez, Núria; Allbeck, Jan; Badler, Norman (2007)
Text en actes de congrés
Accés restringit per política de l'editorialSimulating the motion of realistic, large, dense crowds of autonomous agents is still a challenge for the computer graphics community. Typical approaches either resemble particle simulations (where agents lack orientation ... -
Creating crowd variation with the OCEAN personality model
Durupinar, Funda; Allbeck, Jan; Pelechano Gómez, Núria; Badler, Norman (2008)
Text en actes de congrés
Accés restringit per política de l'editorialMost current crowd simulators animate homogeneous crowds, but include underlying parameters that can be tuned to create variations within the crowd. These parameters, however, are specific to the crowd models and may be ... -
Crowd simulation incorporating agent psychological models, roles and communication
Pelechano Gómez, Núria; O'Brien, Kevin; Silverman, Barry G.; Badler, Norman (2005)
Text en actes de congrés
Accés obertWe describe a new architecture to integrate a psychological model into a crowd simulation system in order to obtain believable emergent behaviors. Our existing crowd simulation system (MACES) performs high level wayfinding ... -
Feeling crowded? Exploring presence in virtual crowds
Pelechano Gómez, Núria; Stocker, Catherine; Allbeck, Jan; Badler, Norman (2007)
Text en actes de congrés
Accés obertVirtual reality experiments with virtual crowds are necessary to study human behavior under panic or stressful situations that cannot be evaluated in the real world (i.e., building evacuation due to fire). In order to ... -
Footstep parameterized motion blending using barycentric coordinates
Beacco Porres, Alejandro; Pelechano Gómez, Núria; Kapadia, Mubbasir; Badler, Norman (2015-04-01)
Article
Accés obertThis paper presents a real-time animation system for fully embodied virtual humans that satisfies accurate foot placement constraints for different human walking and running styles. Our method offers a fine balance between ... -
Generating plausible individual agent movements from spatio-temporal occupancy data
Sunshine-Hill, Ben; Allbeck, Jan; Pelechano Gómez, Núria; Badler, Norman (2007)
Text en actes de congrés
Accés restringit per política de l'editorialWe introduce the Spatio-Temporal Agent Motion Model, a datadriven representation of the behavior and motion of individuals within a space over the course of a day. We explore different representations for this model, ... -
Improving the realism of agent movement for high density crowd simulation
Pelechano Gómez, Núria; Badler, Norman (2006)
Comunicació de congrés
Accés restringit per política de l'editorialSimulating realistic, large, dense crowds of autonomous agents is still a challenge for the computer graphics community. Typical approaches either look like particle simulations (where agents ‘vibrate’ back and forth) or ... -
Modeling crowd and trained leader behavior during building evacuation
Pelechano Gómez, Núria; Badler, Norman (2006-11)
Article
Accés obertThis article considers animating evacuation in complex buildings by crowds who might not know the structure’s connectivity, or who find routes accidentally blocked. It takes into account simulated crowd behavior under two ...