Exploració per autor "Sbert Cassasayas, Mateu"
Ara es mostren els items 11-14 de 14
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On the fly best view detection using graphics hardware
Vázquez Alcocer, Pere Pau; Sbert Cassasayas, Mateu (2004)
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Accés restringit per política de l'editorialSelection of good camera positions has many applications in Computer Graphics. It can be used to compute a walkthrough inside a scene that shows a higher amount of information or to select a minimal set of views for ... -
Perception-based illumination information measurement and light source placement
Vázquez Alcocer, Pere Pau; Sbert Cassasayas, Mateu (2003)
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Accés restringit per política de l'editorialThe automatic selection of good viewing parameters is very complex. In most cases, the notion of good strongly depends on the concrete application. Moreover, when an intuitive definition of good view is available, it is ... -
Point-based modeling from a single image
Vázquez Alcocer, Pere Pau; Marco Gómez, Jordi; Sbert Cassasayas, Mateu (2004)
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Accés restringit per política de l'editorialThe complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As the graphics cards improve the performance and the ... -
Viewpoint selection using viewpoint entropy
Vázquez Alcocer, Pere Pau; Feixas, Miquel; Sbert Cassasayas, Mateu; Heidrich, Wolfgang (2001)
Text en actes de congrés
Accés restringit per política de l'editorialComputation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is rapidly becoming a key issue in computer ...