Ara es mostren els items 11-14 de 14

    • On the fly best view detection using graphics hardware 

      Vázquez Alcocer, Pere Pau; Sbert Cassasayas, Mateu (2004)
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      Selection of good camera positions has many applications in Computer Graphics. It can be used to compute a walkthrough inside a scene that shows a higher amount of information or to select a minimal set of views for ...
    • Perception-based illumination information measurement and light source placement 

      Vázquez Alcocer, Pere Pau; Sbert Cassasayas, Mateu (2003)
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      The automatic selection of good viewing parameters is very complex. In most cases, the notion of good strongly depends on the concrete application. Moreover, when an intuitive definition of good view is available, it is ...
    • Point-based modeling from a single image 

      Vázquez Alcocer, Pere Pau; Marco Gómez, Jordi; Sbert Cassasayas, Mateu (2004)
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      The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As the graphics cards improve the performance and the ...
    • Viewpoint selection using viewpoint entropy 

      Vázquez Alcocer, Pere Pau; Feixas, Miquel; Sbert Cassasayas, Mateu; Heidrich, Wolfgang (2001)
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      Accés restringit per política de l'editorial
      Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is rapidly becoming a key issue in computer ...