Ara es mostren els items 9-12 de 12

    • Pointing facilitation techniques for 3d object selection on virtual environments 

      Argelaguet Sanz, Fernando (Universitat Politècnica de Catalunya, 2011-07-04)
      Tesi
      Accés obert
      Les contribucions d’aquesta tesi s’emmarquen en la interacció home-computador en entorns de realitat virtual. Concretament, en la millora de tasques de selecció d’objectes tridimensionals. La selecció d’objectes és una ...
    • See-through techniques for referential awareness in collaborative virtual reality 

      Argelaguet Sanz, Fernando; Kulik, Alexander; Kunert, André; Andújar Gran, Carlos Antonio; Froehlich, Bernd (2011)
      Article
      Accés restringit per política de l'editorial
      Multi-user virtual reality systems enable natural collaboration in share virtual worlds. Users can talk to each other, gesture and point into the virtual scenery as if it were real. As in reality, refer ring to objects ...
    • Visual feedback techniques for virtual pointing on stereoscopic displays 

      Argelaguet Sanz, Fernando; Andújar Gran, Carlos Antonio (2009)
      Text en actes de congrés
      Accés restringit per política de l'editorial
      The act of pointing to graphical elements is one of the fundamental tasks in Human-Computer Interaction. In this paper we analyze visual feedback techniques for accurate pointing on stereoscopic displays. Virtual feedback ...
    • World-in-miniature interaction for complex virtual environments 

      Trueba Hornero, Ramón; Andújar Gran, Carlos Antonio; Argelaguet Sanz, Fernando (IGI Global, 2010-12)
      Article
      Accés obert
      Object occlusion is a major handicap for efficient interaction with 3D virtual environments. The well-known World in Miniature (WIM) metaphor partially solves this problem by providing an additional dynamic view point ...