Ara es mostren els items 6-11 de 11

    • LOD visibility culling and occluder synthesis 

      Andújar Gran, Carlos Antonio; Saona Vázquez, Carlos Luis; Navazo Álvaro, Isabel (2000-01)
      Report de recerca
      Accés obert
      Level-of-detail occlusion culling is a novel approach to the management of occluders that can be easily integrated into most current visibility culling algorithms. The main contribution of this paper is an algorithm ...
    • LOD visibility culling and occluder synthesis 

      Andújar Gran, Carlos Antonio; Saona Vázquez, Carlos Luis; Navazo Álvaro, Isabel (Elsevier, 2000-11)
      Article
      Accés obert
      Level-of-detail occlusion culling is a novel approach to the management of occluders that can be easily integrated into most current visibility culling algorithms. The main contribution of this paper is an algorithm that ...
    • Navigation in highly polygon-populated ship environments using the visibility octree 

      Saona Vázquez, Carlos Luis; Navazo Álvaro, Isabel; Brunet Crosa, Pere (2000-01)
      Report de recerca
      Accés obert
      This work is focused on the interactive navigation through highly polygon-populated ship environments. A conservative visibility algorithm is presented that hierarchically computes visibility for different observer ...
    • Popping hoops for view-dependent occluder synthesis 

      Saona Vázquez, Carlos Luis; Rossignac, J.; Navazo Álvaro, Isabel; Brunet Crosa, Pere (2000-11)
      Report de recerca
      Accés obert
      Most visibility culling algorithms require convexity of occluders. And those algorithms that do not are much more efficient when convexity is met. Occluder synthesis algorithms lessen this limitation by extracting ...
    • The Visibility octree. A data structure for 3D navigation 

      Saona Vázquez, Carlos Luis; Navazo Álvaro, Isabel; Brunet Crosa, Pere (1999-06)
      Report de recerca
      Accés obert
      This paper describes the Visibility Octree, a data structure to accelerate 3D navigation through very complex scenes. A conservative visibility algorithm that computes and hierarchically stores the structure at a preprocessing ...
    • The visibility octree: a data structure for 3D navigation 

      Saona Vázquez, Carlos Luis; Navazo Álvaro, Isabel; Brunet Crosa, Pere (1999-05)
      Article
      Accés restringit per política de l'editorial
      This paper describes the visibility octree, a data structure to accelerate 3D navigation through very complex scenes. A conservative visibility algorithm that computes and hierarchically stores the structure at a preprocessing ...