Exploració per autor "Franquesa Niubó, Marta"
Ara es mostren els items 19-24 de 24
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Hierarchical structuring of scenes with MKtrees
Rodríguez González, Omar; Franquesa Niubó, Marta (2005-01)
Report de recerca
Accés obertThe location of an object or parts of an object in huge environments is of fundamental importance in several research areas. The problem to locate an object or parts of an object in very complex systems (environments ... -
Informàtica bàsica II, ETSEIB. Memòria del curs 1994-1995
Vila Marta, Sebastià; Pla García, Núria; Soto Riera, Antoni; Pérez Vidal, Lluís; Roura Ferret, Salvador; Franquesa Niubó, Marta; Cotrina Navau, Josep; Alquézar Mancho, René; Martínez Parra, Conrado (1995-02-06)
Report de recerca
Accés obertMemòria de l'assignatura d'Infomàtica bàsica II del curs 94-95. -
Methods' analysis for generating octree models of objects from their silhouettes
Franquesa Niubó, Marta; Brunet Crosa, Pere (1996-07-29)
Report de recerca
Accés obertReconstructing 3D models from their projection images has been an interesting research topic in computer vision and geometric modeling. In this paper, we review methods that generate octree models of objects from their ... -
MKtree: generation and simulations
Franquesa Niubó, Marta; Brunet Crosa, Pere (2002-01)
Report de recerca
Accés obertThe problem to represent very complex systems has been studied by several authors, obtaining solutions based on different data structures. In this paper, a K dimensional tree (Multirresolution Kdtree, ... -
MKtrees: construction and applications
Franquesa Niubó, Marta; Brunet Crosa, Pere (2003-07)
Report de recerca
Accés obertIn this report, a new $ dimensional tree data structure ({emph Multiresolution Kdtree, MKtree}) is introduced. In a complex scene containing a high number of individual objects, the MKtree represents a ... -
Sphere-trees generation as needed in real time to speed up collision detection
Franquesa Niubó, Marta; Rodríguez González, Omar (2005-11)
Report de recerca
Accés obertIn this paper two improvements to speed up collision detection are described. Firstly, a method called oncollide sphere-tree, OCST for short, is presented. This approach works by detecting collisions among models with ...