Ara es mostren els items 33-46 de 46

    • Raymond C. Read (2007) Arthur Keith, the anatomist who evisioned herniosis 

      López Cano, Manuel; Fortuny Anguera, Gerard; Rodríguez-Navarro, Javier; Susín Sánchez, Antonio; Armengol-Carrasco, Manuel (2008)
      Altres
      Accés restringit per política de l'editorial
      We would like to add a comment on another important contribution of Arthur Keith to the Weld of herniology, that is, the original and accurate description of the inguinal “shutter” mechanism, a remarkable anatomic action ...
    • Real-time lattice boltzmann shallow waters method for breaking wave simulations 

      Ojeda Contreras, Jesús; Susín Sánchez, Antonio (2014)
      Article
      Accés obert
      We present a new approach for the simulation of surfacebased fluids based in a hybrid formulation of Lattice Boltzmann Method for Shallow Waters and particle systems. The modified LBM can handle arbitrary underlying terrain ...
    • Robust treatment of degenerate elements in interactive corotational FEM simulations 

      Civit Flores, Oscar; Susín Sánchez, Antonio (2014-09-01)
      Article
      Accés restringit per política de l'editorial
      We address the problem of robust and efficient treatment of element collapse and inversion in corotational FEM simulations of deformable objects in two and three dimensions, and show that existing degeneration treatment ...
    • Sciatic nerve movement in the deep gluteal space during hip rotations maneuvers 

      Balius Matas, Ramon; Pujol, Montse; Pérez Cuenca, Dolores; Susín Sánchez, Antonio; Corominas Macias, Héctor; Sala Blanch, Xavier (2021-01-01)
      Article
      Accés obert
      We hypothesize that the sciatic nerve in the subgluteal space has a specific behavior during internal and external coxofemoral rotation and during isometric contraction of the internal and external rotator muscles of the ...
    • Segmentation-based skinning 

      Susín Sánchez, Antonio; Ramírez Flores, Jorge Eduardo (2015-12-21)
      Article
      Accés obert
      Skeleton-driven animation is popular by its simplicity and intuitive control of the limbs of a character. Linear blend skinning (LBS) is up to date the most efficient and simple deformation method; however, painting influence ...
    • Simulation and study of the behaviour of the transversalis fascia in protecting against the genesis of inguinal hernias 

      Fortuny Anguera, Gerard; Rodríguez-Navarro, Javier; Susín Sánchez, Antonio; López Cano, Manuel (2009-10)
      Article
      Accés restringit per política de l'editorial
      Simulating the muscular system has many applications in biomechanics, biomedicine and the study of movement in general. We are interested in studying the genesis of a very common pathology: human inguinal hernia. We study ...
    • Simulation and study of the geometric parameters in the inguinal area and the genesis of inguinal hernias 

      Fortuny Anguera, Gerard; López Cano, Manuel; Susín Sánchez, Antonio; Herrera, Blas (Gordon and Breach Science Publishers, 2011-05)
      Article
      Accés restringit per política de l'editorial
      We are interested in studying the genesis of a very common pathology: the human inguinal hernia. How the human inguinal hernia appears is not definitively clear, but it is accepted that it is caused by a combination of ...
    • Structural stability of planar bimodal linear systems 

      Ferrer Llop, Josep; Peña Carrera, Marta; Susín Sánchez, Antonio (2014-01-01)
      Article
      Accés obert
      Structural stability ensures that the qualitative behavior of a system is preserved under small perturbations. We study it for planar bimodal linear dynamical systems, that is, systems consisting of two linear dynamics ...
    • Structural stability of planar bimodal linear systems 

      Ferrer Llop, Josep; Peña Carrera, Marta; Susín Sánchez, Antonio (American Institute of Physics (AIP), 2013)
      Text en actes de congrés
      Accés obert
      We consider bimodal linear dynamical systems consisting of two linear dynamics acting on each side of a given hyperplane, assuming continuity along the separating hyperplane. Focusing in the planar case, we describe which ...
    • Transferring a labeled rig to animate face models 

      Costa-Teixeira, V; Zacur, E; Susín Sánchez, Antonio (Perales F. Fisher B., Ed., Springer Lecture Notes, 2006)
      Text en actes de congrés
      Accés obert
      We present a facial deformation system that adapts a generic fa- cial rig into di®erent face models. The deformation is based on labels and allows transferring speci¯c facial features between the generic rig and face ...
    • Transferring facial expressions to different face models 

      Costa-Teixeira, Verónica; Zacur, Ernesto; Susín Sánchez, Antonio (2006)
      Text en actes de congrés
      Accés restringit per política de l'editorial
      We introduce a facial deformation system that helps the character setup process and gives artists the possibility to manipulate models as if they were using a puppet. The method uses a set of labels that define specific ...
    • Transferring the rig and animations from a character to different face models 

      Teixeira, Costa V; Zacur, E; Susín Sánchez, Antonio (North Holland, 2008-01)
      Article
      Accés restringit per política de l'editorial
      We introduce a facial deformation system that allows artists to define and customize a facial rig and later apply the same rig to different face models. The method uses a set of landmarks that define specific facial features ...
    • Variable selection in microbiome compositional data analysis 

      Susín Sánchez, Antonio; Calle, M. L.; Wang, Yiwen; Le Cao, Kim-Anh (2020-06-01)
      Article
      Accés obert
      Though variable selection is one of the most relevant tasks in microbiome analysis, e.g. for the identification of microbial signatures, many studies still rely on methods that ignore the compositional nature of microbiome ...
    • Velocity based controllers for dynamic character animation 

      Lligadas Rodríguez, Xavier; Susín Sánchez, Antonio; Ramírez, Jorge E. (2010)
      Text en actes de congrés
      Accés obert
      Dynamic character animation is a technique used to create character movements based on physics laws. Proportional derivative (PD) controllers are one of the preferred techniques in real time character simulations for ...