Ara es mostren els items 22-41 de 66

    • Early detection of cognitive impairments with the Smart Ageing serious game 

      Tost Pardell, Daniela; von Barnekow, Ariel; Félix Manzanares, Eloy; Pazzi, Stefania; Puricelli, Stefano; Bottiroli, Sara (Springer, 2015-11-01)
      Capítol de llibre
      Accés restringit per política de l'editorial
      This paper presents the design and usability validation of a telematic test aimed at the early detection of Mild Cognitive Impairments in persons ageing between 50 and 80. The test represents a 3D domestic environment in ...
    • Effects of gamification in BCI functional rehabilitation 

      Castro Cros, Martí de; Sebastian Romagosa, Marc; Rodriguez Serrano, Javier; Opisso Salleras, Eloy; Ochoa Jufré, Manel; Ortner, Rupert; Guger, Christoph; Tost Pardell, Daniela (2020-08-21)
      Article
      Accés obert
      OBJECTIVE: To evaluate whether introducing gamification in BCI rehabilitation of the upper limbs of post-stroke patients has a positive impact on their experience without altering their efficacy in creating motor mental ...
    • Enhancing computerized cognitive rehabilitation with 3D solutions 

      Alloni, Anna; Panzarasa, Silvia; Quaglini, Silvana; Zuchella, Chiara; Tost Pardell, Daniela (2014)
      Text en actes de congrés
      Accés restringit per política de l'editorial
      In recent years, cognitive rehabilitation is shifting from paper-based to computer-based practice. Computerization entails several advantages, among which the availability of a great amount of stimuli to be used within a ...
    • Estat de l'art en modelatge i visualització de volum 

      Puig Puig, Anna; Tost Pardell, Daniela; Navazo Álvaro, Isabel (1993-02)
      Report de recerca
      Accés obert
    • First-person locomotion in 3D virtual environments: a usability analysis 

      Moya Santos, Sergio; Grau Carrión, Sergi; Tost Pardell, Daniela (2014)
      Article
      Accés obert
      3D Virtual Environments (VE) are becoming popular as a tool for cognitive, functional and psychological assessment. Navigation in these environments is recognized as one of the most difficult activities in 3D Virtual ...
    • FONAMENTS D'INFORMÀTICA (Recull d’enunciats de tests i de problemes (v 2.5)) 

      Franquesa Niubó, Marta; Puig Puig, Anna; Solano Albajés, Lluís; Tost Pardell, Daniela (Universitat Politècnica de Catalunya, 2007-10-19)
      Examen
      Accés restringit a la comunitat UPC
    • Frame-to-frame coherent GPU splatting 

      Grau Carrión, Sergi; Tost Pardell, Daniela (2008-07-26)
      Text en actes de congrés
      Accés restringit per acord de confidencialitat
      Recently, several improvements of the classical splatting volume rendering technique have been proposed, specifically, GPU implementations that considerably speed it up. However, splatting time-varying data, even using ...
    • Frame-to-frame coherent image-aligned sheet-buffered splatting 

      Grau Carrión, Sergi; Tost Pardell, Daniela (2006-06)
      Report de recerca
      Accés obert
      Splatting is a classical volume rendering technique that has recently gained in popularity for the visualization of point-based suface models. Up to now, there has been few publications on its adaptation to time-varying ...
    • Hardware and software improvements of volume splatting 

      Vergés Garcia, Eduard; Grau Carrión, Sergi; Tost Pardell, Daniela (2006-05)
      Report de recerca
      Accés obert
      This paper proposes different hardware-based acceleration of the three classical splatting strategies: emph{composite-every-sample}, emph{object-space sheet-buffer} and emph{image-space sheet-buffer}.
    • HDM: an heterogeneous structures deformation mode 

      Bigordà, M; Tost Pardell, Daniela (1998-07)
      Report de recerca
      Accés obert
      The simulation of deformations on volumetric representations of heterogeneous structures has been little addressed in the litterature. It is however an important question with a wide range of applications, specially ...
    • Hybrid model for vascular tree structures 

      Puig Puig, Anna; Tost Pardell, Daniela; Navazo Álvaro, Isabel (1999-12)
      Report de recerca
      Accés obert
      This paper proposes a new representation scheme of the cerebral blood vessels. This model provides information on the semantics of the vascular structure: the topological relationships between vessels and the ...
    • Image-space sheet-buffered splatting on the GPU 

      Grau Carrión, Sergi; Tost Pardell, Daniela (2007-03)
      Report de recerca
      Accés obert
      Image-Space Sheet-Buffered Splatting is a popular high quality volume-rendering technique specially suitable for zoomed views of the data. On the contrary to other splatting approaches, it processes the voxels in slabs ...
    • IntegraGame: a real-life inspired serious game for social and professional training of people with intellectual disability 

      Bonet Codina, Núria; von Barnekow, Ariel; Tost Pardell, Daniela (Association for Computing Machinery (ACM), 2015)
      Text en actes de congrés
      Accés obert
      This paper describes IntegraGame a game for professional training and social empowerment of persons with intellectual disabilities. The game was designed based on a real case of professional integration, the InOut hostel ...
    • Integration of multimodal data based on surface registration 

      Ferré Bergadà, Maria; Tost Pardell, Daniela (2000-11)
      Report de recerca
      Accés obert
      The paper proposes and evaluates a strategy for the alignment of anatomical and functional data of the brain. The method takes as an input two different sets of images of a same patient: MR data and SPECT. ...
    • Integration, modeling and visualization of multimodal data of the human brain 

      Ferré Bergadà, Maria; Tost Pardell, Daniela (1999-07)
      Report de recerca
      Accés obert
      The purpose of this report is to analyze the current methods of data integration in Computer-Assisted Neurosurgery applications. Neurological studies require the integration of anatomical data registered ...
    • Interaction techniques in virtual environments 

      Moya Santos, Sergio; Grau Carrión, Sergi; Tost Pardell, Daniela (2013)
      Report de recerca
      Accés obert
      Virtual environments are used in very diverse applications: from leisure games to professional training and rehabilitation systems. In these applications, users interact with the elements of the environments through avatars ...
    • Jeux qu'on prend au sérieux- Pour l'intercompréhension des langues étrangères 

      Tost Planet, Manuel; Tost Pardell, Daniela (2012-12-13)
      Article
      Accés restringit per política de l'editorial
      L’insertion curriculaire de l’intercompréhension en contexte scolaire dépend en grande mesure de l’offre qu’on pourra faire aux systèmes éducatifs de matériaux motivants et pas trop dérangeants pour l’institution. Dans le ...
    • Light transfer equations for volume visualization 

      Sala Valcárcel, Francisco; Tost Pardell, Daniela (1996-10)
      Report de recerca
      Accés obert
      The simulation of the transport of light through non-empty media is of great importance in volume visualization applications. For low-albedo media, the Single Scattering Model is a good approximation, and it is used ...
    • Navegación virtual por un escenario teatral 

      Trias Comas, Roger; Tost Pardell, Daniela (2005-05)
      Report de recerca
      Accés obert
      The paper describes the design of a post-wimp interface for an application of virtual navigation in a theater. The application is aimed at stimulating the interest of young children for theater in general and opera in ...
    • Plataforma de desenvolupament de pràctiques de gràfics 

      Ayala Vallespí, M. Dolors; Brunet Crosa, Pere; Esteve Cusiné, Jordi; Joan Arinyo, Robert; Pérez Vidal, Lluís; Puig Puig, Anna; Solano Albajés, Lluís; Tost Pardell, Daniela; Vigo Anglada, Marc; Vilaplana Pastó, Josep (1999-06)
      Report de recerca
      Accés obert