Exploració per tema "Color computer graphics"
Ara es mostren els items 1-10 de 10
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Automatic light source placement for maximum visual information recovery
(North Holland, 2007-06)
Article
Accés obertThe automatic selection of good viewing parameters is a very complex problem. In most cases, the notion of good strongly depends on the concrete application. Moreover, when an intuitive definition of good view is available, ... -
Depth ordering on image sequences using motion occlusions
(Institute of Electrical and Electronics Engineers (IEEE), 2012)
Text en actes de congrés
Accés restringit per política de l'editorialThis paper proposes a system to obtain the depth order of frames in image sequences using motion occlusion cues. The system first computes the forward and backward flows with the previous and next frames and estimates the ... -
Digital Twins for medieval monuments: requirements from art historians and technical challenges for analysis and restoration
(Institute of Electrical and Electronics Engineers (IEEE), 2022)
Text en actes de congrés
Accés obertResearch on Visual Computing and Cultural Heritage naturally requires the involvement of multidisciplinary teams comprising art historians and technical experts. Despite the vast literature on digital 3D models in support ... -
From local occlusion cues to global monocular depth estimation
(Institute of Electrical and Electronics Engineers (IEEE), 2012)
Text en actes de congrés
Accés restringit per política de l'editorialIn this paper, we propose a system to obtain a depth ordered seg- mentation of a single image based on low level cues. The algorithm first constructs a hierarchical, region-based image representation of the image using ... -
Gain compensation across LIDAR scans
(2022-08)
Article
Accés obertHigh-end Terrestrial Lidar Scanners are often equipped with RGB cameras that are used to colorize the point samples. Some of these scanners produce panoramic HDR images by encompassing the information of multiple pictures ... -
Image-based tree variations
(2020-02)
Article
Accés obertThe automatic generation of realistic vegetation closely reproducing the appearance of specific plant species is still a challenging topic in computer graphics. In this paper, we present a new approach to generate new tree ... -
Multi-view image fusion
(2019)
Text en actes de congrés
Accés obertWe present an end-to-end learned system for fusing multiple misaligned photographs of the same scene into a chosen target view. We demonstrate three use cases: 1) color transfer for inferring color for a monochrome view, ... -
Occlusion-based depth ordering on monocular images with binary partition tree
(2011)
Text en actes de congrés
Accés restringit per política de l'editorialThis paper proposes a system to relate objects in an image using occlusion cues and arrange them according to depth. The system does not rely on any a priori knowledge of the scene structure and focuses on detecting specific ... -
View-dependent hierarchical rendering of massive point clouds through textured splats
(European Association for Computer Graphics (Eurographics), 2019)
Text en actes de congrés
Accés obertNowadays, there are multiple available range scanning technologies which can capture extremely detailed models of realworld surfaces. The result of such process is usually a set of point clouds which can contain billions ... -
Visibility rendering order: Improving energy efficiency on mobile GPUs through frame coherence
(2019-02-01)
Article
Accés obertDuring real-time graphics rendering, objects are processed by the GPU in the order they are submitted by the CPU, and occluded surfaces are often processed even though they will end up not being part of the final image, ...