Now showing items 1-20 of 78

  • 3D Optical microscopy for “ex-vivo” whole brain imaging 

    Vazquez Quintian, Angela (Universitat Politècnica de Catalunya, 2010)
    Master thesis
    Open Access
    The work presented in this paper focuses in understanding a light sheet microscope. Light sheet microscopy consists in a thin sheet of light which illuminates the observed sample in the plane orthogonal to the objective, ...
  • 3D reconstruction using video sequence & implementation of free view video player embedded in web browser 

    Mirza, Tahir Ahmed (Universitat Politècnica de Catalunya, 2009-09-16)
    Master thesis
    Open Access
    In computer vision, the process of 3D reconstruction consists of rebuilding a 3D scene from a set of images. The frames (images) can be extracted from a video sequence to reconstruct the captured scene. This research study ...
  • 3D scene reconstruction and understanding from single shot pictures 

    García González, Alfredo (Universitat Politècnica de Catalunya, 2012-09)
    Master thesis
    Open Access
    Augmented reality mixes computer generated graphics with real imaging using computer vision techniques. However, nowadays, augmented reality is still a very young field of research, and its applications usually involve ...
  • 3D shape from multi-camera views by error projection minimization 

    Haro, Gloria; Pardàs Feliu, Montse (2010)
    Conference report
    Open Access
    Traditional shape from silhouette methods compute the 3D shape as the intersection of the back-projected silhouettes in the 3D space, the so called visual hull. However, silhouettes that have been obtained with background ...
  • A framework for rendering, simulation and animation of crowds 

    Pelechano Gómez, Núria; Spanlang, Bernhard; Beacco Porres, Alejandro (2009)
    Conference report
    Restricted access - publisher's policy
    Real-time crowd simulation for virtual environment applications requires not only navigation and locomotion in large environments while avoiding obstacles and agents, but also rendering high quality 3D fully articulated ...
  • A hybrid rugosity mesostructure (HRM) for faster rendering of fine haptic detail 

    Theoktisto, Víctor; Fairén González, Marta; Navazo Álvaro, Isabel (2009)
    Conference report
    Restricted access - publisher's policy
    We propose a faster method for surface haptic rendering using image-based Hybrid Rugosity Mesostructures (HRMs), paired maps with per-face height eld displacements and normalmaps, which are layered on top of a much decimated ...
  • A parametric-space-based scan-line algorithm for rendering of bicubic surfaces 

    Pueyo Sánchez, Xavier; Brunet Crosa, Pere (1987)
    Article
    Open Access
    A novel scan-line algorithm for displaying bicubic surfaces is presented. Patches are decomposed on regions of constant sign of the z component of the normal before the scan process. Most of the computations are done in ...
  • A topological comparison of surface extraction algorithms 

    Andújar Gran, Carlos Antonio; Brunet Crosa, Pere; Fairén González, Marta; Navazo Álvaro, Isabel; Vinacua Pla, Álvaro (2006-01)
    External research report
    Open Access
    In many application areas, it is useful to convert the discrete information stored in the nodes of a regular grid into a continuous boundary model. Isosurface extraction algorithms di er on how the discrete information in ...
  • A virtual model of Barcelona in the XVIII century 

    Muñoz Salinas, Francisco (Centro de Política de Suelo y Valoraciones (CPSV), 2004)
    Conference report
    Open Access
  • Aixecament parcial del claustre gòtic i mur romà de la Catedral de Tarragona 

    Basora Girona, Oleguer; Bretcha Fernandez, Joaquim (Universitat Politècnica de Catalunya, 2015-04-09)
    Bachelor thesis
    Open Access
    Amb la realització d’aquest treball se’ns presenta l’oportunitat d’estudiar part de l’herència històrica de Tarragona; una ciutat que neix com a conseqüència de l’expansió del món romà. Tàrraco, esdevé la punta de llança ...
  • Aligned texture map creation for pose invariant face recognition 

    Rama, Antonio; Tarrés Ruiz, Francisco; Rurainsky, Jürgen (2010-09)
    Article
    Restricted access - publisher's policy
  • ANAVMG: Automatic generation of suboptimal Navmeshes for 3D virtual environments 

    Oliva Martínez, Ramon (Universitat Politècnica de Catalunya, 2012-09-05)
    Master thesis
    Open Access
  • Anàlisi 3D del projecte d'un edifici unifamiliar aïllat a Ullastrell 

    Bermúdez Gómez, Marta (Universitat Politècnica de Catalunya, 2013-02-20)
    Bachelor thesis
    Open Access
    El present treball de final de grau està basat en un projecte arquitectònic real, el qual ha servit d'origen per mostrar com desenvolupar la part infogràfica del procés arquitectònic. Així, aquest treball pretén donar a ...
  • Análisis 3D del proyecto de un edificio plurifamiliar entre medianeras en Barcelona 

    Badoch Zambrano, Eric (Universitat Politècnica de Catalunya, 2013-12)
    Bachelor thesis
    Open Access
    El presente proyecto final de grado que se desarrolla a continuación consiste en el análisis del proyecto de un edificio plurifamiliar entre medianeras en Barcelona. Este edificio fue construido el año 2003 impulsado por ...
  • Análisis comparativo del test de Bosco con técnicas de video en 3D (Peak Performance) 

    Morgenstern de Muller, Christian Rudolf; Porta Pleite, Josep Maria; Parreño Catalán, José Luis; Ruano Gil, D. (Sociedad Ibérica de Biomecánica y Biomateriales, 1993)
    Article
    Open Access
  • Análisis del rendimiento de DirectX 

    Gorriz Torner, Xavier (Universitat Politècnica de Catalunya, 2009-06-22)
    Master thesis (pre-Bologna period)
    Open Access
    La memoria del proyecto seguirá el siguiente transcurso. En el segundo capítulo se hará una descripción detallada de lo que se espera del proyecto como, por ejemplo, qué ofrecerá o sus objetivos. A continuación, el ...
  • Aplicaciones de la Realidad Aumentada 

    Ciollaro Rodrigo-Magro, Guido A. (Universitat Politècnica de Catalunya, 2011)
    Master thesis (pre-Bologna period)
    Open Access
    Este proyecto consiste en mostrar que es la Realidad Aumentada, como funciona y hacer unas demostraciones funcionales en base a los conocimientos adquiridos. Al comienzo se realizará una explicación a cerca de la Realidad ...
  • Aplicación del láser escáner en la restauración de obras arquitectónicas: obtención de la geometría de la Catedral de Coria mediante láser escáner y estudio de sus movimientos 

    Cortés Pérez, Juan Pedro; Pizarro Polo, Ángel; Belenguer Sempere, Fernando; Morato Aguilar, Gonzalo; Trancón Miguel, Alberto (Department of Civil Engineering of the University of Coimbra and e-GEO, Research Center in Geography and Regional Planning of the Faculty of Social Sciences and Humanities of the Nova University of Lisbon, 2011-10)
    Conference report
    Open Access
  • Una aplicación para el procesado de datos 3D utilizando librerías de código libre 

    García Díaz, Cristian (Universitat Politècnica de Catalunya, 2015-04-08)
    Bachelor thesis
    Open Access
    En este proyecto se explica cómo se ha llevado a cabo la creación de la aplicación de datos 3D a partir de las librerías de programación: Computional Geometry Algorithms Library (CGAL) en combinación con Open Graphic Library ...
  • Automatic indoor scene exploration 

    Vázquez Alcocer, Pere Pau; Sbert Cassasayas, Mateu (2003)
    Conference report
    Restricted access - publisher's policy
    Automatic computation of best views of objects are very useful. For example, they can be used as the starting point of a scene exploration, or to enrich galleries of objects available through Internet by adding an image a ...