Now showing items 1-4 of 4

  • A hybrid rugosity mesostructure (HRM) for faster rendering of fine haptic detail 

    Theoktisto, Víctor; Fairén González, Marta; Navazo Álvaro, Isabel (2009)
    Conference report
    Restricted access - publisher's policy
    We propose a faster method for surface haptic rendering using image-based Hybrid Rugosity Mesostructures (HRMs), paired maps with per-face height eld displacements and normalmaps, which are layered on top of a much decimated ...
  • Enhancing collaboration in virtual reality applications 

    Theoktisto, Víctor; Fairén González, Marta (2005-10)
    Article
    Restricted access - publisher's policy
    We derive a complete component framework for transforming standalone virtual reality (VR) applications into fullfledged multithreaded collaborative virtual reality environments (CVREs), after characterizing existing ...
  • Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail 

    Theoktisto, Víctor; Fairén González, Marta; Navazo Álvaro, Isabel (Centro Latinoamericano de Estudios en Informática, 2010)
    Article
    Open Access
    The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perception of rugged models. Low cost approaches ...
  • Rendering detailed haptic textures 

    Theoktisto, Víctor; Fairén González, Marta; Navazo Álvaro, Isabel; Monclús Lahoya, Eva (2005)
    Conference report
    Restricted access - publisher's policy
    Rendering haptic textures seamlessly out of triangle meshes just by using geometry requires heavy work and does not allow high sampling rates for detailed, rugged models. Better approaches simulate surface texture without ...