Ramírez, Jorge E.; Susín Sánchez, Antonio; Lligadas Rodríguez, Xavier (2010)
Restricted access - publisher's policyIn the animation process of a human-like 3D model, a skeleton must be specified to define the model’s surface deformation of its limbs. Nowadays the skeleton specification is hand made and very time consuming task. In ...
Susín Sánchez, Antonio; Lligadas Rodríguez, Xavier; Ramírez, Jorge E. (2008)
Restricted access - publisher's policyIn the animation, the process of rigging a character is an elaborated and time consuming task. The rig is developed for a specific character, and it can not be reused in other meshes. In this paper we present a method ...
Susín Sánchez, Antoni; Lligadas Rodríguez, Xavier (2010-11-26)
Lligadas Rodríguez, Xavier; Susín Sánchez, Antonio; Ramírez, Jorge E. (2010)
Open AccessDynamic character animation is a technique used to create character movements based on physics laws. Proportional derivative (PD) controllers are one of the preferred techniques in real time character simulations for ...