• A constraint-based dynamic geometry system 

    Freixas Boleda, Marc; Joan Arinyo, Robert; Soto Riera, Antoni (Elsevier, 2010-02)
    Article
    Accés restringit per política de l'editorial
    Dynamic geometry systems are tools for geometric visualization. They allow the user to define geometric elements, establish relationships between them and explore the dynamic behavior of the remaining geometric elements ...
  • A Constraint-Based Dynamic Geometry System 

    Freixas Boleda, Marc; Joan Arinyo, Robert; Soto Riera, Antoni (ACM, 2008)
    Text en actes de congrés
    Accés restringit per política de l'editorial
    Dynamic geometry systems are tools for geometric visualization. They allow the user to define geometric elements, establish relationships between them and explore the dynamic behavior of the remaining geometric elements ...
  • Dynamic geometry based on geometric constraints 

    Freixas Boleda, Marc; Joan Arinyo, Robert; Soto Riera, Antoni; Vila Marta, Sebastià (2007-07)
    Report de recerca
    Accés obert
    Dynamic geometry systems are tools for geometric visualization. They allow the user to define geometric elements, establish relationships between them and explore the dynamic behavior of the remaining geometric elements ...
  • Elements for a modular dynamic geometry system 

    Freixas Boleda, Marc; Joan Arinyo, Robert; Soto Riera, Antoni (2008-03-16)
    Text en actes de congrés
    Accés restringit per política de l'editorial
    Dynamic geometry systems are tools for geometric visualization. They allow the user to define geometric elements, establish relationships between them and explore the dynamic behavior of the remaining geometric elements ...
  • On the characterization of weighted simple games 

    Freixas Bosch, Josep; Freixas Boleda, Marc; Kurz, Sascha (2017-05-31)
    Capítol de llibre
    Accés restringit per política de l'editorial
    This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. ...