Browsing by Subject "Three-dimensional graphics and realism"
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External research report
Open AccessIn this report we study some techniques for the visualization of large multiresolution polygonal models, some of which do not fit into main memory. We focus our attention in batch-based techniques. The main idea is to ...
Restricted access - publisher's policySimulating the motion of realistic, large, dense crowds of autonomous agents is still a challenge for the computer graphics community. Typical approaches either resemble particle simulations (where agents lack orientation ...