Ara es mostren els items 34-36 de 36

  • Videogame technology in architecture education 

    Valls Dalmau, Francesc; Redondo Domínguez, Ernesto; Fonseca Escudero, David; Garcia-Almirall, M. Pilar; Subirós Brunet, Jordi (Springer, 2016)
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    Videogame technology is quickly maturing and approaching levels of realism once reserved to 3D rendering applications used in architecture, in real-time and with the capacity to react in real-time to user input. This paper ...
  • Virtual learning scenarios for qualitative assessment in higher education 3D arts 

    Vicent Safont, Lluís; Villagrasa, Sergi; Fonseca Escudero, David; Redondo Domínguez, Ernesto (2015-08)
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    Using enhanced learning technologies (TEL) including immersive virtual reality environments, we are seeking to achieve a new way of assessing subjects of 3D arts. We have developed a project based on Scenario Centered ...
  • Visualization methods in architecture education using 3D virtual models and augmented reality in mobile and social networks 

    Fonseca Escudero, David; Villagrasa, Sergi; Martí Audí, Nuria; Redondo Domínguez, Ernesto; Sánchez Riera, Alberto (Elsevier, 2012)
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